void updateStats() { mapNameText.text = StageInfo.mapName(); float statsMapLocal = StageInfo.statsMapLocal(player); float statsMapGlobal = StageInfo.statsMapGlobal(player); float statsItemLocal = StageInfo.statsItemLocal(player); float statsItemGlobal = StageInfo.statsItemGlobal(player); statsMapL.text = (statsMapLocal >= 0) ? statsMapLocal + "%" : "- %"; statsMapG.text = (statsMapGlobal >= 0) ? statsMapGlobal + "%" : "- %"; statsItemL.text = (statsItemLocal >= 0) ? statsItemLocal + "%" : "- %"; statsItemG.text = (statsItemGlobal >= 0) ? statsItemGlobal + "%" : "- %"; decideTextColor(statsMapL); decideTextColor(statsMapG); decideTextColor(statsItemL); decideTextColor(statsItemG); }