static public void Run() { // This will act as the pause menu, when not in the main menu. if (Raylib.IsKeyPressed(key: KeyboardKey.KEY_ESCAPE) && StageHandler.currentStageID != 0) { StageHandler.UnloadCurrentStage(); } }
static public void Run() { // This will act as the pause menu, when not in the main menu. if (Raylib.IsKeyPressed(key: KeyboardKey.KEY_ESCAPE) && StageHandler.currentStageID != 0) { StageHandler.UnloadCurrentStage(); } }