private void UpdateSweepInfo() { CounterPartInfo info = StageDC.GetCounterPartInfo(); int times = StageDC.GetPassStageTimes(m_type, m_stageid); bool passed = times > 0; bool hasBoss = info.isboss > 0; bool isPVE = StageDC.GetPveMode() == PVEMode.Attack; // 是否需要显示扫荡UI bool activeSweepInfo = passed && hasBoss && isPVE; MyHead.SweepGroup.SetActive(activeSweepInfo); if (!activeSweepInfo) { return; } ItemTypeInfo sweepTicketInfo = ItemDC.GetSweepTickets(); int sweepTicketCount = sweepTicketInfo == null ? 0 : sweepTicketInfo.Num; MyHead.LblSweepTicket.text = string.Format("x{0}", sweepTicketCount); int sweepOnce = 1; int currentSweepMultiple = 0; if (info.type == (int)StageType.Normal) { currentSweepMultiple = 10; } else if (info.type == (int)StageType.Hard) { currentSweepMultiple = 3; } MyHead.LblSweepMultiple.text = string.Format(NGUIUtil.GetStringByKey(70000255), currentSweepMultiple); MyHead.LblSweepOnce.text = string.Format(NGUIUtil.GetStringByKey(70000256), sweepOnce); }
void ClickCombat(UIButton sender) { CounterPartInfo Info = StageDC.GetCounterPartInfo(); if (Info == null) { return; } if (m_type != StageType.Normal) { int Times = StageDC.GetPassStageTimes(m_type, m_stageid); if (Times >= Info.times) { NGUIUtil.ShowTipWndByKey("88800031", 2); return; } } if (StageDC.GetPveMode() == PVEMode.Defense) { SoundPlay.PlayBackGroundSound("bgm_battle_loop", true, false); ShipCanvasInfo Canvas = new ShipCanvasInfo(); List <SoldierInfo> lSoldier = new List <SoldierInfo>(); List <ShipPutInfo> lBuild = new List <ShipPutInfo>(); ShipPlanDC.SetCurShipPlan(PlanType.Default); ShipPlan Plan = ShipPlanDC.GetCurShipPlan(); Plan.GetShipCansInfoPlan(ref Canvas, ref lSoldier, ref lBuild); CmCarbon.SetDefenseMap(Canvas); CmCarbon.SetDefenseBuild(lBuild); CmCarbon.SetDefenseSoldier(lSoldier); CmCarbon.SetDefenseFloor(UserDC.GetDeckLevel()); CmCarbon.SetDefenseUserInfo(Info, null); List <int> l = new List <int>(); foreach (SoldierInfo s in lSoldier) { l.Add(s.ID); } sender.enabled = false; //DataCenter.RegisterHooks((int)gate.Command.CMD.CMD_702, CanCombat); //StageDC.SendStageAttackRequest(m_stageid, l, 0); SceneM.Load(CombatScene.GetSceneName(), false, false); } else { sender.enabled = false; //SoldierDC.Send_SoldierBattleListRequest(0); //DataCenter.RegisterHooks((int)gate.Command.CMD.CMD_214, LoadStage); SceneM.Load(CombatScene.GetSceneName(), false, false); } }
void CheckShowCombatResult() { CounterPartInfo info = StageDC.GetCounterPartInfo(); int Times = StageDC.GetPassStageTimes(StageDC.GetCompaignStageType(), StageDC.GetCompaignStageID()); if (Times == 0 && info.drop != null && info.drop.Length > 0) { StageDC.SendStageScriptDropRequest(StageDC.GetCompaignStageID()); DataCenter.RegisterHooks((int)gate.Command.CMD.CMD_716, ShowScriptCombatResult); } else { ShowCombatResult(); } }
public void UpdateStageInfo() { CounterPartInfo Info = StageDC.GetCounterPartInfo(); if (Info != null) { if (MyHead.stagename != null) { int Stage = Info.id % 1000; MyHead.stagename.text = "[ffffff]" + Info.chapters + "-" + Stage + " " + Info.chaptersname + "·" + Info.counterpartname + "[-]"; } if (MyHead.ManualLabel != null) { MyHead.ManualLabel.text = "[ffff00]" + NGUIUtil.GetStringByKey("88800096") + "[-]" + "[ffffff]" + Info.win_physical + "[-]"; } if (MyHead.RewardLabel != null) { MyHead.RewardLabel.text = "[ffff00]" + NGUIUtil.GetStringByKey("88800097") + "[-]"; } if (MyHead.DescLabel != null) { MyHead.DescLabel.text = "[ffffff]" + Info.description + "[-]"; } if (MyHead.TimesLabel != null) { if (m_type == StageType.Normal) { MyHead.TimesLabel.text = ""; m_AvailableMultipleSweep = 10; } else { int Times = StageDC.GetPassStageTimes(m_type, m_stageid); m_AvailableMultipleSweep = Info.times - Times; MyHead.TimesLabel.text = "[ffff00]" + NGUIUtil.GetStringByKey("88800098") + "[-]" + "[ffffff]" + m_AvailableMultipleSweep + "/" + Info.times + "[-]"; } } SetStageStar(StageDC.GetPassStageStar(m_type, m_stageid)); } }
// 添加剧情掉落物品 private void AddScriptDropItems() { CounterPartInfo info = StageDC.GetCounterPartInfo(); int Times = StageDC.GetPassStageTimes(m_type, m_stageid); if (Times == 0 && info.drop != null) { JsonData jd = JsonMapper.ToObject(info.drop); if (jd.Keys.Contains("item")) { int count = jd["item"].Count; for (int i = 0; i < count; i++) { if (jd["item"][i].Keys.Contains("id")) { int id = (int)jd["item"][i]["id"]; SetStageItemReward(0, id, 0); } } } if (jd.Keys.Contains("captain")) { int count = jd["captain"].Count; for (int i = 0; i < count; i++) { int id = (int)jd["captain"][i]; SetStageItemReward(4, id, 0); } } if (jd.Keys.Contains("soldier")) { int count = jd["soldier"].Count; for (int i = 0; i < count; i++) { int id = (int)jd["soldier"][i]; SetStageItemReward(1, id, 0); } } } }