public bool Validate(StackInputData data)
 {
     return(ValidateEntityTwoHanded(data.SlotTo, data.EntitySource) &&
            ValidateEntityOneHanded(data.SlotTo, data.EntitySource));
 }
Example #2
0
 public bool Validate(StackInputData data)
 {
     return(InStackDenied(data.ToInventory) && InStackDenied(data.FromInventory));
 }
 // stack denied in Dummy
 public bool Validate(StackInputData data) => data.ToInventory != _dummy.DataInventory;
Example #4
0
 public bool Validate(StackInputData data)
 {
     return(MoveOnlyIntoGroup(data));
 }