unsafe public void StackAllocatorAlloc() { byte *buffer = stackAllocator.Allocate <byte>(Bytes); for (int i = 0; i < Bytes; i++) { unchecked { buffer[i] = (byte)i; } } stackAllocator.Free(buffer); }
public void StackAllocatorTest() { StackAllocator allocator = new StackAllocator(1000); Assert.AreSame(allocator, Allocator.GetAllocatorByID(allocator.ID)); Assert.IsTrue(Allocator.IsCached(allocator)); int *p = allocator.Allocate <int>(4); for (int i = 0; i < 4; i++) { p[i] = i + 1; } Assert.AreEqual(1, p[0]); Assert.AreEqual(2, p[1]); Assert.AreEqual(3, p[2]); Assert.AreEqual(4, p[3]); p = allocator.Reallocate(p, 6); Assert.AreEqual(1, p[0]); Assert.AreEqual(2, p[1]); Assert.AreEqual(3, p[2]); Assert.AreEqual(4, p[3]); Assert.AreEqual(0, p[4]); Assert.AreEqual(0, p[5]); allocator.Free(p); allocator.Dispose(); Assert.IsFalse(Allocator.IsCached(allocator)); }
private static Node HandleCallWindowsAbi(IntrusiveList <Node> nodes, StackAllocator stackAlloc, Node node, Operation operation) { Operand dest = operation.Destination; // Handle struct arguments. int retArgs = 0; int stackAllocOffset = 0; int AllocateOnStack(int size) { // We assume that the stack allocator is initially empty (TotalSize = 0). // Taking that into account, we can reuse the space allocated for other // calls by keeping track of our own allocated size (stackAllocOffset). // If the space allocated is not big enough, then we just expand it. int offset = stackAllocOffset; if (stackAllocOffset + size > stackAlloc.TotalSize) { stackAlloc.Allocate((stackAllocOffset + size) - stackAlloc.TotalSize); } stackAllocOffset += size; return(offset); } Operand arg0Reg = null; if (dest != null && dest.Type == OperandType.V128) { int stackOffset = AllocateOnStack(dest.Type.GetSizeInBytes()); arg0Reg = Gpr(CallingConvention.GetIntArgumentRegister(0), OperandType.I64); Operation allocOp = new Operation(Instruction.StackAlloc, arg0Reg, Const(stackOffset)); nodes.AddBefore(node, allocOp); retArgs = 1; } int argsCount = operation.SourcesCount - 1; int maxArgs = CallingConvention.GetArgumentsOnRegsCount() - retArgs; if (argsCount > maxArgs) { argsCount = maxArgs; } Operand[] sources = new Operand[1 + retArgs + argsCount]; sources[0] = operation.GetSource(0); if (arg0Reg != null) { sources[1] = arg0Reg; } for (int index = 1; index < operation.SourcesCount; index++) { Operand source = operation.GetSource(index); if (source.Type == OperandType.V128) { Operand stackAddr = Local(OperandType.I64); int stackOffset = AllocateOnStack(source.Type.GetSizeInBytes()); nodes.AddBefore(node, new Operation(Instruction.StackAlloc, stackAddr, Const(stackOffset))); Operation storeOp = new Operation(Instruction.Store, null, stackAddr, source); HandleConstantCopy(nodes, nodes.AddBefore(node, storeOp), storeOp); operation.SetSource(index, stackAddr); } } // Handle arguments passed on registers. for (int index = 0; index < argsCount; index++) { Operand source = operation.GetSource(index + 1); Operand argReg; int argIndex = index + retArgs; if (source.Type.IsInteger()) { argReg = Gpr(CallingConvention.GetIntArgumentRegister(argIndex), source.Type); } else { argReg = Xmm(CallingConvention.GetVecArgumentRegister(argIndex), source.Type); } Operation copyOp = new Operation(Instruction.Copy, argReg, source); HandleConstantCopy(nodes, nodes.AddBefore(node, copyOp), copyOp); sources[1 + retArgs + index] = argReg; } // The remaining arguments (those that are not passed on registers) // should be passed on the stack, we write them to the stack with "SpillArg". for (int index = argsCount; index < operation.SourcesCount - 1; index++) { Operand source = operation.GetSource(index + 1); Operand offset = new Operand((index + retArgs) * 8); Operation spillOp = new Operation(Instruction.SpillArg, null, offset, source); HandleConstantCopy(nodes, nodes.AddBefore(node, spillOp), spillOp); } if (dest != null) { if (dest.Type == OperandType.V128) { Operand retValueAddr = Local(OperandType.I64); nodes.AddBefore(node, new Operation(Instruction.Copy, retValueAddr, arg0Reg)); Operation loadOp = new Operation(Instruction.Load, dest, retValueAddr); node = nodes.AddAfter(node, loadOp); operation.Destination = null; } else { Operand retReg = dest.Type.IsInteger() ? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type) : Xmm(CallingConvention.GetVecReturnRegister(), dest.Type); Operation copyOp = new Operation(Instruction.Copy, dest, retReg); node = nodes.AddAfter(node, copyOp); operation.Destination = retReg; } } operation.SetSources(sources); return(node); }