public void Connect() { if (IsConnected) { throw new Exception("Already connected!"); } Ssh.Connect(); Sftp.Connect(); IsConnected = true; }
private bool ConnectSsh(string hostAddrs, string userName, string password, ref string reply, ref Ssh ssh) { ssh = new Ssh(); ssh.Subscribe(OnIncomingSsh); if (ssh.Connect(hostAddrs, userName, password, ref reply)) { ssh.CreateShellStream("terminal", 80, 24, 800, 600, 1024); //TODO: CHANGE THIS ACCORDING TO WINDOW SIZE, FOR LONG LINES PRINTING return(true); } return(false); }
private void buttonConnexion_Click(object sender, System.EventArgs e) { if (Ssh.IsConnected) { Ssh.Disconnect(); } else { Ssh.Connect(); } }
public override Server creack(string ip, int port, string username, string password, int timeOut) { Ssh ssh = new Ssh(); Server server = new Server(); ssh.Timeout = timeOut * 1000; try { ssh.Connect(ip); if (ssh.IsConnected) { ssh.Login(username, password); if (ssh.IsAuthenticated) { server.isSuccess = true; server.banner = ssh.ServerKey.Comment; } } } catch (Exception e) { if (e.Message.IndexOf("incorrect") != -1) { return(server); } else { throw e; } } finally { ssh.Disconnect(); } return(server); }
public void Connect() { lock (this) { if (IsConnected) { throw new Exception("Already connected!"); IsConnected = true; } } Ssh.Connect(); Sftp.Connect(); var forwardLocal = new ForwardedPortLocal("127.0.0.1", MonoEngine.MonoDebuggerPort, "127.0.0.1", MonoEngine.MonoDebuggerPort); var forwardRemote = new ForwardedPortRemote("127.0.0.1", MonoEngine.MonoDebuggerPort, "127.0.0.1", MonoEngine.MonoDebuggerPort); Ssh.AddForwardedPort(forwardLocal); Ssh.AddForwardedPort(forwardRemote); forwardLocal.Exception += (sender, e) => { throw e.Exception; }; forwardRemote.Exception += (sender, e) => { throw e.Exception; }; forwardLocal.Start(); forwardRemote.Start(); }