Example #1
0
    public static Fader CreateSquaredFader(GameObject go, int squares)
    {
        if (go == null)
        {
            go = new GameObject("ScreenFader");
        }
        SquaredScreenFader fader = go.AddComponent <SquaredScreenFader>();

        fader.direction = SquaredScreenFader.Direction.DIAGONAL_LEFT_UP;
        fader.columns   = squares;

        return(fader);
    }
Example #2
0
        public override Fader CreateFader(GameObject go)
        {
            SquaredScreenFader fader = base.GetFader <SquaredScreenFader>(go);

            fader.columns   = columns;
            fader.direction = direction;

            if (texture != null)
            {
                fader.texture = texture;
            }

            return(fader);
        }