Example #1
0
    private void InitializePanelContent(string panelName, string previousPanelName)
    {
        switch (panelName)
        {
        case "OptionsPanel":
            Options.InitializePanel();
            break;

        case "ModsPanel":
            ModsManager.InitializePanel();
            break;

        case "BrowseRoomsPanel":
            Network.BrowseMatches();
            break;

        case "SelectFactionPanel":
            SquadBuilder.ClearShipsOfPlayer(SquadBuilder.CurrentPlayer);
            break;

        case "SquadBuilderPanel":
            SquadBuilder.UpdateSquadName("SquadBuilderPanel");
            SquadBuilder.ShowShipsAndUpgrades();
            SquadBuilder.UpdateNextButton();
            break;

        case "SelectShipPanel":
            SquadBuilder.ShowShipsFilteredByFaction();
            break;

        case "SelectPilotPanel":
            SquadBuilder.ShowPilotsFilteredByShipAndFaction();
            break;

        case "ShipSlotsPanel":
            SquadBuilder.ShowPilotWithSlots();
            break;

        case "SelectUpgradePanel":
            SquadBuilder.ShowUpgradesList();
            break;

        case "SquadronOptionsPanel":
            SquadBuilder.UpdateSquadName("SquadronOptionsPanel");
            break;

        case "BrowseSavedSquadsPanel":
            SquadBuilder.BrowseSavedSquads();
            break;

        case "SaveSquadronPanel":
            SquadBuilder.PrepareSaveSquadronPanel();
            break;

        case "ShipSkinsPanel":
            SquadBuilder.ShowSkinButtons();
            break;
        }
    }
Example #2
0
    private void InitializePanelContent(string panelName, string previousPanelName)
    {
        switch (panelName)
        {
        case "MainMenuPanel":
            UpdatePlayerInfo();
            break;

        case "OptionsPanel":
            //Options.InitializePanel();
            OptionsUI.Instance.InitializeOptionsPanel();
            break;

        case "ModsPanel":
            ModsManager.InitializePanel();
            break;

        case "CreditsPanel":
            CreditsUI.InitializePanel();
            break;

        case "BrowseRoomsPanel":
            Network.BrowseMatches();
            break;

        case "SelectFactionPanel":
            SquadBuilder.SetCurrentPlayerFaction(Faction.None);
            SquadBuilder.ClearShipsOfPlayer(SquadBuilder.CurrentPlayer);
            SquadBuilder.ShowFactionsImages();
            break;

        case "SquadBuilderPanel":
            SquadBuilder.CheckAiButtonVisibility();
            SquadBuilder.UpdateSquadName("SquadBuilderPanel");
            SquadBuilder.ShowShipsAndUpgrades();
            SquadBuilder.UpdateNextButton();
            break;

        case "SelectShipPanel":
            SquadBuilder.ShowShipsFilteredByFaction();
            break;

        case "SelectPilotPanel":
            SquadBuilder.ShowPilotsFilteredByShipAndFaction();
            break;

        case "ShipSlotsPanel":
            SquadBuilder.ShowPilotWithSlots();
            break;

        case "SelectUpgradePanel":
            SquadBuilder.ShowUpgradesList();
            break;

        case "SquadronOptionsPanel":
            SquadBuilder.UpdateSquadName("SquadronOptionsPanel");
            break;

        case "BrowseSavedSquadsPanel":
            SquadBuilder.BrowseSavedSquads();
            break;

        case "SaveSquadronPanel":
            SquadBuilder.PrepareSaveSquadronPanel();
            break;

        case "AvatarsPanel":
            InitializePlayerCustomization();
            break;

        case "EditionPanel":
            ShowActiveEdition(Options.Edition);
            break;

        case "ShipInfoPanel":
            SquadBuilder.ShowShipInformation();
            break;

        case "SkinsPanel":
            SquadBuilder.ShowSkinsPanel();
            break;

        case "ChosenObstaclesPanel":
            SquadBuilder.ShowChosenObstaclesPanel();
            break;

        case "BrowseObstaclesPanel":
            SquadBuilder.ShowBrowseObstaclesPanel();
            break;
        }
    }
Example #3
0
 public void ClearSquadList()
 {
     SquadBuilder.ClearShipsOfPlayer(SquadBuilder.CurrentPlayer);
     // TODO: Set default name for Squad
     SquadBuilder.ReturnToSquadBuilder();
 }