public void GetCSV(object sender, EventArgs e) { DataView dv = (DataView)SqlDataSourceLocal.Select(DataSourceSelectArguments.Empty); var dt = dv.ToTable(); var csv = dt.ToCSV(); WriteToOutput(csv, "export.csv", "text/csv"); }
private void CreateLocalConfig() { DataView dvLocalConfig = (DataView)SqlDataSourceLocal.Select(DataSourceSelectArguments.Empty); String localConfig = ToConfig(dvLocalConfig); String SDKPackageDir = System.Configuration.ConfigurationManager.AppSettings["SDKPackageDir"]; string filePatch = SDKPackageDir + "Config\\" + GameName + "\\" + PlatformName; if (!System.IO.Directory.Exists(filePatch)) { System.IO.Directory.CreateDirectory(filePatch); } String fileCpSetting = filePatch + "\\local.properties"; UTF8Encoding encoding = new UTF8Encoding(false); StreamWriter sw = new StreamWriter(fileCpSetting, false, encoding); sw.Write(localConfig); sw.Close(); }
private void CreateLocalConfig() { DataView dvLocalConfig = (DataView)SqlDataSourceLocal.Select(DataSourceSelectArguments.Empty); String localConfig = ToConfig(dvLocalConfig); String SDKPackageDir = string.Empty; string filePatch = string.Empty; string system = GameRequest.GetQueryString("systemid"); if (system == "1") { SDKPackageDir = System.Configuration.ConfigurationManager.AppSettings["SDKAndroidPackageConfig"]; filePatch = SDKPackageDir + gameid + "\\" + GameRequest.GetQueryString("platformname"); } else { //IOS不确定 SDKPackageDir = System.Configuration.ConfigurationManager.AppSettings["SDKIOSPackageConfig"];//System.Configuration.ConfigurationManager.AppSettings["SDKAndroidPackageConfig"]; filePatch = SDKPackageDir + gameid + "\\sdk_res_" + GameRequest.GetQueryString("platformname"); } //string system = GameRequest.GetQueryString("systemid") == "1" ? "Android\\" : "IOS\\"; if (pluginid == "1") { filePatch += "_LeBian"; } if (!System.IO.Directory.Exists(filePatch)) { System.IO.Directory.CreateDirectory(filePatch); } String fileCpSetting = filePatch + "\\local.properties"; UTF8Encoding encoding = new UTF8Encoding(false); StreamWriter sw = new StreamWriter(fileCpSetting, false, encoding); sw.Write(localConfig); sw.Close(); }