public Store(Node pointer, Node @object, Spv.MemoryAccess memoryAccess, string debugName = null) { this.Pointer = pointer; this.Object = @object; this.MemoryAccess = memoryAccess; DebugName = debugName; }
private void SetUp(OpStore op, SpirvInstructionTreeBuilder treeBuilder) { Pointer = treeBuilder.GetNode(op.Pointer); Object = treeBuilder.GetNode(op.Object); MemoryAccess = op.MemoryAccess; SetUpDecorations(op, treeBuilder); }
/// <summary> /// Read instruction operands from the bytecode source. /// </summary> /// <param name="reader">Bytecode source.</param> /// <param name="end">Index of a next word right after this instruction.</param> public override void ParseOperands(WordReader reader, uint end) { Pointer = Spv.IdRef.Parse(reader, end - reader.Position); Stride = Spv.IdRef.Parse(reader, end - reader.Position); ColumnMajor = Spv.IdRef.Parse(reader, end - reader.Position); MemoryAccess = Spv.MemoryAccess.ParseOptional(reader, end - reader.Position); }
/// <summary> /// Read instruction operands from the bytecode source. /// </summary> /// <param name="reader">Bytecode source.</param> /// <param name="end">Index of a next word right after this instruction.</param> public override void ParseOperands(WordReader reader, uint end) { Target = Spv.IdRef.Parse(reader, end - reader.Position); Source = Spv.IdRef.Parse(reader, end - reader.Position); MemoryAccess = Spv.MemoryAccess.ParseOptional(reader, end - reader.Position); MemoryAccess2 = Spv.MemoryAccess.ParseOptional(reader, end - reader.Position); }
public Load(SpirvTypeBase resultType, Node pointer, Spv.MemoryAccess memoryAccess, string debugName = null) { this.ResultType = resultType; this.Pointer = pointer; this.MemoryAccess = memoryAccess; DebugName = debugName; }
public override void Parse(WordReader reader, uint wordCount) { var end = reader.Position + wordCount - 1; Target = Spv.IdRef.Parse(reader, end - reader.Position); Source = Spv.IdRef.Parse(reader, end - reader.Position); MemoryAccess = Spv.MemoryAccess.ParseOptional(reader, end - reader.Position); }
private void SetUp(OpCopyMemory op, SpirvInstructionTreeBuilder treeBuilder) { Target = treeBuilder.GetNode(op.Target); Source = treeBuilder.GetNode(op.Source); MemoryAccess = op.MemoryAccess; MemoryAccess2 = op.MemoryAccess2; SetUpDecorations(op, treeBuilder); }
public CopyMemory(Node target, Node source, Spv.MemoryAccess memoryAccess, Spv.MemoryAccess memoryAccess2, string debugName = null) { this.Target = target; this.Source = source; this.MemoryAccess = memoryAccess; this.MemoryAccess2 = memoryAccess2; DebugName = debugName; }
private void SetUp(OpCooperativeMatrixStoreNV op, SpirvInstructionTreeBuilder treeBuilder) { Pointer = treeBuilder.GetNode(op.Pointer); Object = treeBuilder.GetNode(op.Object); Stride = treeBuilder.GetNode(op.Stride); ColumnMajor = treeBuilder.GetNode(op.ColumnMajor); MemoryAccess = op.MemoryAccess; SetUpDecorations(op, treeBuilder); }
public override void Parse(WordReader reader, uint wordCount) { var end = reader.Position + wordCount - 1; IdResultType = Spv.IdResultType.Parse(reader, end - reader.Position); IdResult = Spv.IdResult.Parse(reader, end - reader.Position); reader.Instructions.Add(this); Pointer = Spv.IdRef.Parse(reader, end - reader.Position); MemoryAccess = Spv.MemoryAccess.ParseOptional(reader, end - reader.Position); }
public CooperativeMatrixStoreNV(Node pointer, Node @object, Node stride, Node columnMajor, Spv.MemoryAccess memoryAccess, string debugName = null) { this.Pointer = pointer; this.Object = @object; this.Stride = stride; this.ColumnMajor = columnMajor; this.MemoryAccess = memoryAccess; DebugName = debugName; }
public static CooperativeMatrixStoreNV ThenCooperativeMatrixStoreNV(this INodeWithNext node, Node pointer, Node @object, Node stride, Node columnMajor, Spv.MemoryAccess memoryAccess, string debugName = null) { return(node.Then(new CooperativeMatrixStoreNV(pointer, @object, stride, columnMajor, memoryAccess, debugName))); }
public static Store ThenStore(this INodeWithNext node, Node pointer, Node @object, Spv.MemoryAccess memoryAccess, string debugName = null) { return(node.Then(new Store(pointer, @object, memoryAccess, debugName))); }
public static CopyMemorySized ThenCopyMemorySized(this INodeWithNext node, Node target, Node source, Node size, Spv.MemoryAccess memoryAccess, Spv.MemoryAccess memoryAccess2, string debugName = null) { return(node.Then(new CopyMemorySized(target, source, size, memoryAccess, memoryAccess2, debugName))); }
public CooperativeMatrixLoadNV(SpirvTypeBase resultType, Node pointer, Node stride, Node columnMajor, Spv.MemoryAccess memoryAccess, string debugName = null) { this.ResultType = resultType; this.Pointer = pointer; this.Stride = stride; this.ColumnMajor = columnMajor; this.MemoryAccess = memoryAccess; DebugName = debugName; }