Example #1
0
        public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter)
        {
            var path = StylesPath + "Sprites/" + fileName;

            if (_storageProvider.FileExists(path))
            {
                _storageProvider.DeleteFile(path);
            }
            var spriteFile = _storageProvider.CreateFile(path);
            var publicUrl  = _storageProvider.GetPublicUrl(path);

            using (var stream = spriteFile.OpenWrite())
            {
                streamWriter(stream, publicUrl);
            }
        }
Example #2
0
 public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter)
 {
     var path = _stylesPath + "Sprites/" + fileName;
     var spriteFile = _storageProvider.CreateFile(path);
     var publicUrl = _storageProvider.GetPublicUrl(path);
     using (var stream = spriteFile.OpenWrite())
     {
         streamWriter(stream, publicUrl);
     }
 }
 public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter)
 {
     throw new NotImplementedException();
 }
 public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter)
 {
     throw new NotImplementedException();
 }