public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter) { var path = StylesPath + "Sprites/" + fileName; if (_storageProvider.FileExists(path)) { _storageProvider.DeleteFile(path); } var spriteFile = _storageProvider.CreateFile(path); var publicUrl = _storageProvider.GetPublicUrl(path); using (var stream = spriteFile.OpenWrite()) { streamWriter(stream, publicUrl); } }
public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter) { var path = _stylesPath + "Sprites/" + fileName; var spriteFile = _storageProvider.CreateFile(path); var publicUrl = _storageProvider.GetPublicUrl(path); using (var stream = spriteFile.OpenWrite()) { streamWriter(stream, publicUrl); } }
public void WriteSpriteStream(string fileName, SpriteStreamWriter streamWriter) { throw new NotImplementedException(); }