Example #1
0
        public void SpriteNode()
        {
            var tc = new TestCore();

            tc.Duration = 2000;
            tc.Init();

            var texture = Texture2D.Load(@"../../Core/TestData/IO/AltseedPink.png");

            Assert.NotNull(texture);

            var node = new SpriteNode();

            //node.Src = new RectF(new Vector2F(100, 100), new Vector2F(200, 200));
            node.Texture = texture;
            node.AdjustSize();
            node.Position       = new Vector2F(200, 200);
            node.CenterPosition = texture.Size / 2;
            node.Scale          = new Vector2F(0.2f, 0.2f);
            Engine.AddNode(node);

            var col = new CircleCollider();

            col.Radius   = 200 * 0.2f;
            col.Position = node.Position;

            var node2 = new SpriteNode();

            //node.Src = new RectF(new Vector2F(100, 100), new Vector2F(200, 200));
            node2.Texture = texture;
            node2.AdjustSize();
            node2.Position       = new Vector2F(200, 200);
            node2.CenterPosition = texture.Size / 2;
            node2.Scale          = new Vector2F(0.2f, 0.2f);
            Engine.AddNode(node2);
            var col2 = new CircleCollider();

            col2.Radius   = 200 * 0.2f;
            col2.Position = node.Position;

            tc.LoopBody(c =>
            {
                node2.Position = col2.Position = Engine.Mouse.Position;
                if (col.GetIsCollidedWith(col2))
                {
                    node2.Angle++;
                }
            }
                        , null);

            tc.End();
        }
Example #2
0
        public void Color()
        {
            var tc = new TestCore(new Configuration {
                ToolEnabled = true
            });

            tc.Init();

            var texture = Texture2D.Load(@"../../Core/TestData/IO/AltseedPink.png");

            Assert.NotNull(texture);

            var node = new SpriteNode();

            node.Src     = new RectF(new Vector2F(100, 100), new Vector2F(200, 200));
            node.Texture = texture;
            node.AdjustSize();
            node.CenterPosition = texture.Size / 2;
            Engine.AddNode(node);

            var font = Font.LoadDynamicFont("../../Core/TestData/Font/mplus-1m-regular.ttf", 100);
            var text = new TextNode()
            {
                Font = font, Text = "色テスト", Position = new Vector2F(0.0f, 0.0f)
            };

            Engine.AddNode(text);

            Color col1 = new Color(10, 20, 50, 100);
            Color col2 = new Color(10, 20, 50, 100);

            tc.LoopBody(c =>
            {
                if (Engine.Tool.Begin("Test", ToolWindow.None))
                {
                    Engine.Tool.ColorEdit3("Color1", ref col1, ToolColorEdit.None);  // RGB
                    Engine.Tool.ColorEdit4("Color2", ref col2, ToolColorEdit.None);  // RGBAのアルファ付き

                    var flag = ToolColorEdit.Float | ToolColorEdit.NoInputs | ToolColorEdit.NoLabel;

                    Engine.Tool.ColorEdit3("Color ID", ref col1, flag);
                    Engine.Tool.End();
                }

                text.Color = col1;
            }
                        , null);

            tc.End();
        }
Example #3
0
        public void Anchor()
        {
            var tc = new TestCore();

            tc.Init();

            var font = Font.LoadDynamicFont("../../Core/TestData/Font/mplus-1m-regular.ttf", 30);

            Assert.NotNull(font);

            var texture = Texture2D.Load(@"../../Core/TestData/IO/AltseedPink.png");

            Assert.NotNull(texture);

            Vector2F rectSize = texture.Size;
            var      parent   = new PolygonNode();

            parent.Position = new Vector2F(320, 240);
            //parent.Pivot = new Vector2F(0.5f, 0.5f);
            parent.SetVertexes(new[] {
                new Vector2F(0, 0),
                new Vector2F(rectSize.X, 0),
                new Vector2F(rectSize.X, rectSize.Y),
                new Vector2F(0, rectSize.Y),
            }, new Color(255, 255, 255, 255));
            parent.AdjustSize();
            Engine.AddNode(parent);

            var child = new SpriteNode();

            child.Texture   = texture;
            child.Position  = new Vector2F(120, 200);
            child.Src       = new RectF(new Vector2F(), texture.Size);
            child.Pivot     = new Vector2F(0.5f, 0.5f);
            child.AnchorMin = new Vector2F(0.2f, 0.0f);
            child.AnchorMax = new Vector2F(0.8f, 1f);
            child.ZOrder    = 10;
            child.Mode      = DrawMode.Fill;
            child.AdjustSize();
            parent.AddChildNode(child);

            var childText = new TextNode();

            childText.Font                = font;
            childText.Color               = new Color(0, 0, 0);
            childText.Text                = "あいうえお";
            childText.Pivot               = new Vector2F(0.5f, 0.5f);
            childText.AnchorMin           = new Vector2F(0.5f, 0.5f);
            childText.AnchorMax           = new Vector2F(0.5f, 0.5f);
            childText.ZOrder              = 15;
            childText.HorizontalAlignment = HorizontalAlignment.Center;
            childText.VerticalAlignment   = VerticalAlignment.Center;
            childText.Size                = child.Size;
            child.AddChildNode(childText);

            var text = new TextNode()
            {
                Font = font, Text = "", ZOrder = 10
            };

            Engine.AddNode(text);

            tc.Duration = 10000;
            tc.LoopBody(c =>
            {
                if (Engine.Keyboard.GetKeyState(Keys.Right) == ButtonState.Hold)
                {
                    rectSize.X += 1.5f;
                }
                if (Engine.Keyboard.GetKeyState(Keys.Left) == ButtonState.Hold)
                {
                    rectSize.X -= 1.5f;
                }
                if (Engine.Keyboard.GetKeyState(Keys.Down) == ButtonState.Hold)
                {
                    rectSize.Y += 1.5f;
                }
                if (Engine.Keyboard.GetKeyState(Keys.Up) == ButtonState.Hold)
                {
                    rectSize.Y -= 1.5f;
                }

                if (Engine.Keyboard.GetKeyState(Keys.D) == ButtonState.Hold)
                {
                    parent.Position += new Vector2F(1.5f, 0);
                }
                if (Engine.Keyboard.GetKeyState(Keys.A) == ButtonState.Hold)
                {
                    parent.Position += new Vector2F(-1.5f, 0);
                }
                if (Engine.Keyboard.GetKeyState(Keys.S) == ButtonState.Hold)
                {
                    parent.Position += new Vector2F(0, 1.5f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.W) == ButtonState.Hold)
                {
                    parent.Position += new Vector2F(0, -1.5f);
                }

                parent.SetVertexes(new[] {
                    new Vector2F(0, 0),
                    new Vector2F(rectSize.X, 0),
                    new Vector2F(rectSize.X, rectSize.Y),
                    new Vector2F(0, rectSize.Y),
                }, new Color(255, 255, 255, 255));
                parent.AdjustSize();

                text.Text = child.Size.ToString();
            }, null);

            tc.End();
        }
Example #4
0
        public void SpriteNode()
        {
            var tc = new TestCore();

            tc.Init();

            var texture = Texture2D.Load(@"../../Core/TestData/IO/AltseedPink.png");

            Assert.NotNull(texture);

            var node = new SpriteNode();

            node.Src     = new RectF(new Vector2F(100, 100), new Vector2F(200, 200));
            node.Texture = texture;
            node.Pivot   = new Vector2F(0.5f, 0.5f);
            node.AdjustSize();
            Engine.AddNode(node);

            tc.LoopBody(c =>
            {
                if (Engine.Keyboard.GetKeyState(Keys.Right) == ButtonState.Hold)
                {
                    node.Position += new Vector2F(1.5f, 0);
                }
                if (Engine.Keyboard.GetKeyState(Keys.Left) == ButtonState.Hold)
                {
                    node.Position -= new Vector2F(1.5f, 0);
                }
                if (Engine.Keyboard.GetKeyState(Keys.Down) == ButtonState.Hold)
                {
                    node.Position += new Vector2F(0, 1.5f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.Up) == ButtonState.Hold)
                {
                    node.Position -= new Vector2F(0, 1.5f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.B) == ButtonState.Hold)
                {
                    node.Scale += new Vector2F(0.01f, 0.01f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.S) == ButtonState.Hold)
                {
                    node.Scale -= new Vector2F(0.01f, 0.01f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.R) == ButtonState.Hold)
                {
                    node.Angle += 3;
                }
                if (Engine.Keyboard.GetKeyState(Keys.L) == ButtonState.Hold)
                {
                    node.Angle -= 3;
                }
                if (Engine.Keyboard.GetKeyState(Keys.X) == ButtonState.Hold)
                {
                    node.Src = new RectF(node.Src.X, node.Src.Y, node.Src.Width - 2.0f, node.Src.Height - 2.0f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.Z) == ButtonState.Hold)
                {
                    node.Src = new RectF(node.Src.X, node.Src.Y, node.Src.Width + 2.0f, node.Src.Height + 2.0f);
                }
                if (Engine.Keyboard.GetKeyState(Keys.C) == ButtonState.Hold)
                {
                    node.Src = new RectF(node.Src.X - 2.0f, node.Src.Y - 2.0f, node.Src.Width, node.Src.Height);
                }
                if (Engine.Keyboard.GetKeyState(Keys.V) == ButtonState.Hold)
                {
                    node.Src = new RectF(node.Src.X + 2.0f, node.Src.Y + 2.0f, node.Src.Width, node.Src.Height);
                }
            }
                        , null);

            tc.End();
        }