public static string GetString(this SpriteNames spriteName) { if (spriteName == SpriteNames.Astronaut) { return(spriteName.ToString()); } return(spriteName + "(Clone)"); }
// SPRITE SELECTOR================================================================ public void SpriteSelect() { if (selectedSprite != lastSprite || selectedSprite == lastSprite) { SpriteAtlasRender.sprite = atlas.GetSprite(selectedSprite.ToString()); // accesses the sprites under the atlas and changes it to a string in the editor lastSprite = selectedSprite; } }