public Puzzle(Graphics dc, string imgFile, int columns, int rows, Size size) { tilesheet = new Tilesheet("picture", imgFile); int tileWidth = (int)((float)tilesheet.Bmp.Width / (float)columns); int tileHeight = (int)((float)tilesheet.Bmp.Height / (float)rows); int adjWidth = tileWidth * columns; int adjHeight = tileHeight * rows; tilesheet.TileSize = new Size(tileWidth, tileHeight); originalSize = tilesheet.Bmp.Size; numColumns = columns; numRows = rows; adjustedSize = new Size(adjWidth, adjHeight); GridPointMatrix matrix = new GridPointMatrix(numColumns, numRows, tileWidth, tileHeight); matrix.CoordinateSystem = new SquareIsoCoordinates(); matrixes = new GridPointMatrixes(matrix); surface = new VisibleSurface(dc, size.Width, size.Height, matrixes); surface.Erase(); InitializeSprites(tileWidth, tileHeight); //Gondwana.Scripting.Parser.WriteToFile("bmpProp_file.gond", System.IO.FileMode.Create, tilesheet); //Engine.ScriptEngineState("file.gond", true); delMoveStart = new SpriteMovementEventHandler(Sprites_SpriteMovementStarted); delMoveStop = new SpriteMovementEventHandler(Sprites_SpriteMovementStopped); Sprites.SpriteMovementStarted += delMoveStart; Sprites.SpriteMovementStopped += delMoveStop; }
/// <summary> /// set delegates to be used to subscribe to Sprite events /// </summary> private static void SetEventDelegates() { newCoordinates = new SpriteMovedEventHandler(sprite_NewGridPoint); disposing = new SpriteDisposingEventHandler(sprite_Disposing); moveStart = new SpriteMovementEventHandler(movement_Started); moveFinish = new SpriteMovePointFinishedHandler(movement_MovePointFinished); moveStop = new SpriteMovementEventHandler(movement_Stopped); animStart = new AnimatorEventHandler(animator_Started); animStop = new AnimatorEventHandler(animator_Stopped); animCycle = new AnimatorEventHandler(animator_Cycled); }