Example #1
0
        private void Sprites_SpriteMovementStopped(SpriteMovementEventArgs e)
        {
            _spriteMoving = false;

            if (_isShuffling)
            {
                ShuffleNext();
            }
        }
Example #2
0
        private static void movement_Stopped(SpriteMovementEventArgs e)
        {
#if DEBUG
            Console.WriteLine("SpriteMovementStopped");
#endif

            // pass the event up...
            if (SpriteMovementStopped != null)
            {
                SpriteMovementStopped(e);
            }
        }
Example #3
0
 private void Sprites_SpriteMovementStarted(SpriteMovementEventArgs e)
 {
     _spriteMoving = true;
 }