Example #1
0
 private static void MoveHandler(object sender, SpriteMoveEventArgs mover)
 {
     if (mover.Sprite is Critter critter)
     {
         critter.ConsumeEnergy(mover.Distance * mover.Speed / movementEnergyConsumptionFactor);
         if (critter.moveCount-- == 0)
         {
             critter.IncrementFrame();
             critter.moveCount = 5 - Math.Min(5, (int)mover.Speed);
         }
     }
 }
Example #2
0
        /// <summary>
        /// Calls the Move event and returns whether or not it was canceled.
        /// </summary>
        /// <remarks>
        /// Calls an event; call only when neccesary.
        /// </remarks>
        /// <param name="newPosition">The position to call the move event with.</param>
        /// <returns>Whether or not the called move event was cancelled.</returns>
        protected bool IsMoveEventCanceled(Vector2 newPosition)
        {
            bool cancel = false;

            if (Move != null)
            {
                SpriteMoveEventArgs args = new SpriteMoveEventArgs(_pos, newPosition);
                foreach (EventHandler <SpriteMoveEventArgs> tmp in Move.GetInvocationList())
                {
                    tmp(this, args);
                    cancel = args.Cancel;
                }
            }
            return(cancel);
        }