public TeamSpawn(float xpos = 0.0f, float ypos = 0.0f) : base(xpos, ypos) { GraphicList graphicList = new GraphicList(); for (int index = 0; index < 3; ++index) { SpriteMap spriteMap = new SpriteMap("duck", 32, 32); spriteMap.CenterOrigin(); spriteMap.depth = (Depth)(float)(0.899999976158142 + 0.00999999977648258 * (double)index); spriteMap.position = new Vec2((float)((double)index * 9.41176414489746 - 16.0 + 16.0), -2f); graphicList.Add((Sprite)spriteMap); } this.graphic = (Sprite)graphicList; this._editorName = "team spawn"; this.center = new Vec2(8f, 5f); this.collisionSize = new Vec2(32f, 16f); this.collisionOffset = new Vec2(-16f, -8f); this._visibleInGame = false; }
static bool Prefix(TeamSelect2 __instance) { // TO IMPLEMENT //++Global.data.bootedSinceUpdate; //Global.Save(); // TO IMPLEMENT List <DuckPersona> personas = Persona.all as List <DuckPersona>; // Get the private fields by reflection Type teamselect2type = typeof(TeamSelect2); dynamic littleFont = teamselect2type.GetField("_littleFont", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic countdownScreen = teamselect2type.GetField("_countdownScreen", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic countdown = teamselect2type.GetField("_countdown", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic profiles = teamselect2type.GetField("_profiles", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic font = teamselect2type.GetField("_font", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic buttons = teamselect2type.GetField("_buttons", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic beam = teamselect2type.GetField("_beam", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic configGroup = teamselect2type.GetField("_configGroup", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic multiplayerMenu = teamselect2type.GetField("_multiplayerMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic modifierMenu = teamselect2type.GetField("_modifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic levelSelectMenu = teamselect2type.GetField("_levelSelectMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic playOnlineGroup = teamselect2type.GetField("_playOnlineGroup", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic playOnlineMenu = teamselect2type.GetField("_playOnlineMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameMenu = teamselect2type.GetField("_hostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic browseGamesMenu = teamselect2type.GetField("_browseGamesMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic miniHostGameMenu = teamselect2type.GetField("_miniHostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic joinGameMenu = teamselect2type.GetField("_joinGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic filtersMenu = teamselect2type.GetField("_filtersMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic filterModifierMenu = teamselect2type.GetField("_filterModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic matchmaker = teamselect2type.GetField("_matchmaker", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameSettingsMenu = teamselect2type.GetField("_hostGameSettingsMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameModifierMenu = teamselect2type.GetField("_hostGameModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic createGame = teamselect2type.GetField("_createGame", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGame = teamselect2type.GetField("_hostGame", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); // End of getting fields TeamSelect2.customLevels = TeamSelect2.prevCustomLevels = 0; if (!Network.isActive) { Level.core.gameInProgress = false; } if (!Level.core.gameInProgress) { Main.ResetMatchStuff(); Main.ResetGameStuff(); DuckNetwork.ClosePauseMenu(); } else { ConnectionStatusUI.Hide(); if (Network.isServer) { if (Steam.lobby != null) { Steam.lobby.SetLobbyData("started", "false"); Steam.lobby.joinable = true; } DuckNetwork.inGame = false; foreach (Profile profile in DuckNetwork.profiles) { if (profile.connection == null && profile.slotType != SlotType.Reserved) { profile.slotType = SlotType.Closed; } } } } if (Network.isActive && Network.isServer) { DuckNetwork.ChangeSlotSettings(); } littleFont = new BitmapFont("smallBiosFontUI", 7, 5); countdownScreen = new Sprite("title/wideScreen", 0.0f, 0.0f); __instance.backgroundColor = Color.Black; DuckNetwork.levelIndex = (byte)0; if (Network.isActive && Network.isServer) { GhostManager.context.SetGhostIndex((NetIndex16)32); } countdown = new SpriteMap("countdown", 32, 32, false); countdown.center = new Vec2(16f, 16f); Profile defaultProfile1 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck1); } return(false); })) ?? Profiles.DefaultPlayer1; Profile defaultProfile2 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck2); } return(false); })) ?? Profiles.DefaultPlayer2; Profile defaultProfile3 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck3); } return(false); })) ?? Profiles.DefaultPlayer3; Profile defaultProfile4 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck4); } return(false); })) ?? Profiles.DefaultPlayer4; Profile defaultProfile5 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[4]); } return(false); })) ?? Profiles.core.all.ElementAt(4); Profile defaultProfile6 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[5]); } return(false); })) ?? Profiles.core.all.ElementAt(5); Profile defaultProfile7 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[6]); } return(false); })) ?? Profiles.core.all.ElementAt(6); Profile defaultProfile8 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[7]); } return(false); })) ?? Profiles.core.all.ElementAt(7); float xpos = 1f; ProfileBox2 profileBox2_1 = new ProfileBox2(xpos, 1f, InputProfile.Get("MPPlayer1"), defaultProfile1, __instance, 0); profiles.Add(profileBox2_1); Level.Add((Thing)profileBox2_1); ProfileBox2 profileBox2_2 = new ProfileBox2(xpos + 119f, 1f, InputProfile.Get("MPPlayer2"), defaultProfile2, __instance, 1); profiles.Add(profileBox2_2); Level.Add((Thing)profileBox2_2); ProfileBox2 profileBox2_3 = new ProfileBox2(xpos + 238f, 1f, InputProfile.Get("MPPlayer3"), defaultProfile3, __instance, 2); profiles.Add(profileBox2_3); Level.Add((Thing)profileBox2_3); ProfileBox2 profileBox2_4 = new ProfileBox2(xpos, 62f, InputProfile.Get("MPPlayer4"), defaultProfile4, __instance, 3); profiles.Add(profileBox2_4); Level.Add((Thing)profileBox2_4); ProfileBox2 profileBox2_5 = new ProfileBox2(xpos + 238f, 62f, InputProfile.Get("MPPlayer5"), defaultProfile5, __instance, 4); profiles.Add(profileBox2_5); Level.Add((Thing)profileBox2_5); ProfileBox2 profileBox2_6 = new ProfileBox2(xpos, 121f, InputProfile.Get("MPPlayer6"), defaultProfile6, __instance, 5); profiles.Add(profileBox2_6); Level.Add((Thing)profileBox2_6); ProfileBox2 profileBox2_7 = new ProfileBox2(xpos + 119f, 121f, InputProfile.Get("MPPlayer7"), defaultProfile7, __instance, 6); profiles.Add(profileBox2_7); Level.Add((Thing)profileBox2_7); ProfileBox2 profileBox2_8 = new ProfileBox2(xpos + 238f, 121f, InputProfile.Get("MPPlayer8"), defaultProfile8, __instance, 7); profiles.Add(profileBox2_8); Level.Add((Thing)profileBox2_8); Saxaphone spicySax = new Saxaphone(160f, 100f); spicySax.infinite = true; Level.Add(spicySax); if (Network.isActive) { __instance.PrepareForOnline(); } else { __instance.BuildPauseMenu(false); } font = new BitmapFont("biosFont", 8, -1); font.scale = new Vec2(1f, 1f); buttons = new SpriteMap("buttons", 14, 14, false); buttons.CenterOrigin(); buttons.depth = (Depth)0.9f; Music.Play("CharacterSelect", true, 0.0f); beam = new TeamBeam(101f, 0.0f); Level.Add((Thing)beam); beam = new TeamBeam(219f, 0.0f); Level.Add((Thing)beam); TeamSelect2.UpdateModifierStatus(); configGroup = new UIComponent(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 0.0f, 0.0f); multiplayerMenu = new UIMenu("@LWING@MATCH SETTINGS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); modifierMenu = new UIMenu("MODIFIERS", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @QUACK@BACK", (InputProfile)null, false); levelSelectMenu = (UIMenu) new LevelSelectCompanionMenu(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, multiplayerMenu); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { if (unlock.unlocked) { modifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), (FieldBinding)null, (List <string>)null, false, false), true); } else { modifierMenu.Add((UIComponent) new UIMenuItem("@TINYLOCK@LOCKED", (UIMenuAction)null, UIAlign.Center, Color.Red, false), true); } } modifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); modifierMenu.Add((UIComponent) new UIMenuItem("OK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)modifierMenu, (UIComponent)multiplayerMenu), UIAlign.Center, new Color(), true), true); modifierMenu.Close(); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { multiplayerMenu.AddMatchSetting(matchSetting, false, true); } } multiplayerMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); multiplayerMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)multiplayerMenu, (UIComponent)modifierMenu), UIAlign.Center, new Color(), false), true); multiplayerMenu.Add((UIComponent) new UICustomLevelMenu((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)multiplayerMenu, (UIComponent)levelSelectMenu), UIAlign.Center, new Color(), false), true); multiplayerMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); multiplayerMenu.Add((UIComponent) new UIMenuItem("OK", (UIMenuAction) new UIMenuActionCloseMenu(configGroup), UIAlign.Center, new Color(), true), true); multiplayerMenu.Close(); configGroup.Add((UIComponent)multiplayerMenu, false); configGroup.Add((UIComponent)modifierMenu, false); configGroup.Add((UIComponent)levelSelectMenu, false); configGroup.Close(); Level.Add((Thing)configGroup); playOnlineGroup = new UIComponent(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 0.0f, 0.0f); playOnlineMenu = new UIMenu("@PLANET@PLAY ONLINE@PLANET@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); hostGameMenu = new UIMenu("@LWING@CREATE GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); browseGamesMenu = (UIMenu) new UIServerBrowser(playOnlineMenu, "SERVER BROWSER", Layer.HUD.camera.width, Layer.HUD.camera.height, 550f, -1f, "@DPAD@@SELECT@JOIN @SHOOT@REFRESH @QUACK@BACK", (InputProfile)null); miniHostGameMenu = new UIMenu("@LWING@HOST GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); joinGameMenu = new UIMenu("@LWING@FIND GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); filtersMenu = new UIMenu("@LWING@FILTERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@SELECT@SELECT @GRAB@TYPE", (InputProfile)null, false); filterModifierMenu = new UIMenu("@LWING@FILTER MODIFIERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); matchmaker = new UIMatchmakingBox(joinGameMenu, Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f); hostGameSettingsMenu = new UIMenu("@LWING@SETTINGS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); hostGameModifierMenu = new UIMenu("@LWING@MODIFIERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); if ((string)typeof(ModLoader).GetProperty("modHash", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null, null) != "nomods") { playOnlineMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionCloseMenuCallFunction((UIComponent)playOnlineMenu, new UIMenuActionCloseMenuCallFunction.Function(__instance.OpenNoModsFindGame)), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionCloseMenuCallFunction((UIComponent)playOnlineMenu, new UIMenuActionCloseMenuCallFunction.Function(__instance.OpenNoModsCreateGame)), UIAlign.Center, new Color(), false), true); } else { playOnlineMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)joinGameMenu), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)hostGameMenu), UIAlign.Center, new Color(), false), true); } playOnlineMenu.Add((UIComponent) new UIMenuItem("BROWSE GAMES", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)browseGamesMenu), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CANCEL", (UIMenuAction) new UIMenuActionCloseMenuCallFunction(playOnlineGroup, new UIMenuActionCloseMenuCallFunction.Function(__instance.ClosedOnline)), UIAlign.Center, new Color(), true), true); playOnlineMenu.Close(); playOnlineGroup.Add((UIComponent)playOnlineMenu, false); foreach (MatchSetting onlineSetting in TeamSelect2.onlineSettings) { if (!onlineSetting.filterOnly) { hostGameMenu.AddMatchSetting(onlineSetting, false, true); } } hostGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionCloseMenuSetBoolean(playOnlineGroup, createGame), UIAlign.Center, new Color(), false), true); hostGameMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameMenu, (UIComponent)playOnlineMenu), UIAlign.Center, new Color(), true), true); hostGameMenu.Close(); browseGamesMenu.Close(); playOnlineGroup.Add((UIComponent)browseGamesMenu, false); playOnlineGroup.Add((UIComponent)hostGameMenu, false); miniHostGameMenu.AddMatchSetting(TeamSelect2.GetOnlineSetting("type"), false, true); miniHostGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); miniHostGameMenu.Add((UIComponent) new UIMenuItem("HOST GAME", (UIMenuAction) new UIMenuActionCloseMenuSetBoolean((UIComponent)miniHostGameMenu, hostGame), UIAlign.Center, new Color(), false), true); miniHostGameMenu.Add((UIComponent) new UIMenuItem("CANCEL", (UIMenuAction) new UIMenuActionCloseMenu((UIComponent)miniHostGameMenu), UIAlign.Center, new Color(), true), true); miniHostGameMenu.Close(); Level.Add((Thing)miniHostGameMenu); foreach (MatchSetting onlineSetting in TeamSelect2.onlineSettings) { if (!onlineSetting.createOnly) { joinGameMenu.AddMatchSetting(onlineSetting, true, true); } } joinGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); joinGameMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)joinGameMenu, (UIComponent)matchmaker), UIAlign.Center, new Color(), false), true); joinGameMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)joinGameMenu, (UIComponent)playOnlineMenu), UIAlign.Center, new Color(), true), true); joinGameMenu.Close(); playOnlineGroup.Add((UIComponent)joinGameMenu, false); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { filtersMenu.AddMatchSetting(matchSetting, true, true); } } filtersMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filtersMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filtersMenu, (UIComponent)filterModifierMenu), UIAlign.Center, new Color(), false), true); filtersMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filtersMenu.Add((UIComponent) new UIMenuItem("|DGBLUE|CLEAR FILTERS", (UIMenuAction) new UIMenuActionCallFunction(new UIMenuActionCallFunction.Function(__instance.ClearFilters)), UIAlign.Center, new Color(), false), true); filtersMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filtersMenu, (UIComponent)joinGameMenu), UIAlign.Center, new Color(), true), true); filtersMenu.Close(); playOnlineGroup.Add((UIComponent)filtersMenu, false); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { filterModifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), new FieldBinding((object)unlock, "filtered", 0.0f, 1f, 0.1f), (List <string>)null, false, false), true); } filterModifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filterModifierMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filterModifierMenu, (UIComponent)filtersMenu), UIAlign.Center, new Color(), true), true); filterModifierMenu.Close(); playOnlineGroup.Add((UIComponent)filterModifierMenu, false); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { hostGameSettingsMenu.AddMatchSetting(matchSetting, false, true); } } hostGameSettingsMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameSettingsMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameSettingsMenu, (UIComponent)hostGameModifierMenu), UIAlign.Center, new Color(), false), true); hostGameSettingsMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameSettingsMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameSettingsMenu, (UIComponent)hostGameMenu), UIAlign.Center, new Color(), true), true); hostGameSettingsMenu.Close(); playOnlineGroup.Add((UIComponent)hostGameSettingsMenu, false); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { hostGameModifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), (FieldBinding)null, (List <string>)null, false, false), true); } hostGameModifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameModifierMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameModifierMenu, (UIComponent)hostGameSettingsMenu), UIAlign.Center, new Color(), true), true); hostGameModifierMenu.Close(); playOnlineGroup.Add((UIComponent)hostGameModifierMenu, false); matchmaker.Close(); playOnlineGroup.Add((UIComponent)matchmaker, false); playOnlineGroup.Close(); Level.Add((Thing)playOnlineGroup); Graphics.fade = 0.0f; Layer l = new Layer("HUD2", -85, new Camera(), false, new Vec2()); l.camera.width /= 2f; l.camera.height /= 2f; Layer.Add(l); Layer hud = Layer.HUD; Layer.HUD = l; Editor.gamepadMode = true; Layer.HUD = hud; // Start of setting private fields teamselect2type.GetField("_littleFont", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, littleFont); teamselect2type.GetField("_countdownScreen", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, countdownScreen); teamselect2type.GetField("_countdown", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, countdown); teamselect2type.GetField("_profiles", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, profiles); teamselect2type.GetField("_font", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, font); teamselect2type.GetField("_buttons", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, buttons); teamselect2type.GetField("_beam", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, beam); teamselect2type.GetField("_configGroup", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, configGroup); teamselect2type.GetField("_multiplayerMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, multiplayerMenu); teamselect2type.GetField("_modifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, modifierMenu); teamselect2type.GetField("_levelSelectMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, levelSelectMenu); teamselect2type.GetField("_playOnlineGroup", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, playOnlineGroup); teamselect2type.GetField("_playOnlineMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, playOnlineMenu); teamselect2type.GetField("_hostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameMenu); teamselect2type.GetField("_browseGamesMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, browseGamesMenu); teamselect2type.GetField("_miniHostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, miniHostGameMenu); teamselect2type.GetField("_joinGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, joinGameMenu); teamselect2type.GetField("_filtersMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, filtersMenu); teamselect2type.GetField("_filterModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, filterModifierMenu); teamselect2type.GetField("_matchmaker", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, matchmaker); teamselect2type.GetField("_hostGameSettingsMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameSettingsMenu); teamselect2type.GetField("_hostGameModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameModifierMenu); teamselect2type.GetField("_createGame", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, createGame); teamselect2type.GetField("_hostGame", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGame); // End of setting private fields if (DuckNetwork.ShowUserXPGain() || !Unlockables.HasPendingUnlocks()) { return(false); } MonoMain.pauseMenu = (UIComponent) new UIUnlockBox(Unlockables.GetPendingUnlocks().ToList <Unlockable>(), Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f); return(false); }