public static void Draw()
        {
            backgroundImage.Draw();

            EngineFont.DrawText(null, Classe[SelectedClasse], new Size2(450, 0), new Point(Position.X, Position.Y + 80), Color.DarkViolet, EngineFontStyle.Regular, FontDrawFlags.Center, false);

            EngineFont.DrawText(null, Texto[SelectedClasse], new Rectangle(Position.X + 30, Position.Y + 90, 390, 250), Color.White, EngineFontStyle.Regular, FontDrawFlags.WordBreak);

            // Desenha os botões
            for (int n = 0; n < button.Length; n++)
            {
                button[n].Draw();
            }

            textbox.Draw();
            textbox.DrawTextMesured();

            person[0].Draw(SpriteManage.FindByID(6));
            person[1].Draw(SpriteManage.FindByID(7));
            person[2].Draw(SpriteManage.FindByID(9));

            person[3].Draw(SpriteManage.FindByID(15));

            person[4].Draw(SpriteManage.FindByID(10));
            person[5].Draw(SpriteManage.FindByID(11));
            person[6].Draw(SpriteManage.FindByID(12));
        }
Example #2
0
        private static void DrawPlayer(int index, int x)
        {
            if (string.IsNullOrEmpty(PlayerData[index].Name))
            {
                return;
            }
            if (PlayerData[index].Sprite <= 0)
            {
                return;
            }

            EngineCore.SpriteDevice.Begin(SpriteFlags.AlphaBlend);
            EngineCore.SpriteDevice.Draw(SpriteManage.FindByID(PlayerData[index].Sprite), new ColorBGRA(255, 255, 255, PlayerData[index].Transparency), new Rectangle(128, 0, 32, 32), new Vector3(0, 0, 0), new Vector3(position.X + 94 + x, position.Y + 110, 0));
            EngineCore.SpriteDevice.End();

            EngineFont.DrawText(null, PlayerData[index].Name, new Size2(127, 134), new Point(position.X + 49 + x, position.Y + 30), Color.DarkViolet, EngineFontStyle.Regular, FontDrawFlags.Center);
            EngineFont.DrawText(null, PlayerData[index].Class, new Size2(127, 134), new Point(position.X + 49 + x, position.Y + 100), Color.Coral, EngineFontStyle.Regular, FontDrawFlags.Center);
            EngineFont.DrawText(null, "Lv. " + PlayerData[index].Level, new Size2(127, 134), new Point(position.X + 49 + x, position.Y + 120), Color.RoyalBlue, EngineFontStyle.Regular, FontDrawFlags.Center);
        }