Example #1
0
        public override void OnExit()
        {
            lumberMillList.RemoveAllChildren(true);
            mineAndStrongHoldList.RemoveAllChildren(true);
            mineDrillList.RemoveAllChildren(true);
            lumbermillSheetTextureInfo.Dispose();
            mineSheetTextureInfo.Dispose();
            strongHoldAndMineSheetTextureInfo.Dispose();

            worldmap.TextureInfo.Dispose();

            boombox.Stop();
            music.Dispose();
            boombox.Dispose();

            this.RemoveAllChildren(true);

            Console.WriteLine(lumbermillSheetTextureInfo.Disposed.ToString() + " " + mineSheetTextureInfo.Disposed.ToString() + " " + strongHoldAndMineSheetTextureInfo.Disposed.ToString());
        }