Example #1
0
        public void NewEnemy(float x, float y)
        {
            Sprite3 enemy = new Sprite3(true, texEnemy, x, (float)enemyYY.NextDouble() * y);

            enemy.setWidth(texEnemy.Width * 0.7f);
            enemy.setHeight(texEnemy.Height * 0.7f);
            enemy.setBBToTexture();
            enemy.hitPoints = 3;

            enemy.setDeltaSpeed(new Vector2((float)enemySpeed.NextDouble() * -10, 0));
            enemyList.addSpriteReuse(enemy);
        }