public BattleHistorySPRewardVM(SpousesBattleRecordReward battleRecordReward) { if (null != battleRecordReward) { FillData(battleRecordReward); } }
public void FillData(SpousesBattleRecordReward battleRecordReward) { if (null == battleRecordReward) { battleRecordReward = new SpousesBattleRecordReward(0, 0, 0, 0, 0); } this._renownChange = battleRecordReward.RenownChange; this._influenceChange = battleRecordReward.InfluenceChange; this._moraleChange = battleRecordReward.MoraleChange; this._goldChange = battleRecordReward.GoldChange; this._playerEarnedLootPercentage = battleRecordReward.PlayerEarnedLootPercentage; base.OnPropertyChanged("RenownChange"); base.OnPropertyChanged("InfluenceChange"); base.OnPropertyChanged("MoraleChange"); base.OnPropertyChanged("GoldChange"); base.OnPropertyChanged("PlayerEarnedLootPercentage"); }