Example #1
0
 public void UseTextureSingle(ShadowMapQuality quality, int index)
 {
     if (quality == ShadowMapQuality.High)
     {
         SpotHighQuality.UseTexture(index);
     }
     if (quality == ShadowMapQuality.Medium)
     {
         SpotMediumQuality.UseTexture(index);
     }
     if (quality == ShadowMapQuality.Low)
     {
         SpotLowQuality.UseTexture(index);
     }
 }