private void dehighlightAllSpots() { List <GameObject> tmp = initializer.getAllSpots(); foreach (GameObject go in tmp) { SpotHighlighter.setHighlighted(false, go); } }
private void highlightSpots() { Dictionary <Ingredient, GameObject> dict = initializer.getIngGoMapping(); foreach (KeyValuePair <Ingredient, GameObject> entry in dict) { if (stateManager.currentStep.ingredients.Contains(entry.Key.id)) { SpotHighlighter.setHighlighted(true, entry.Value); } } }