Example #1
0
        /// <summary>
        /// 趋势1:上升,2:下降,3:不变化
        /// </summary>
        /// <param name="userID"></param>
        /// <returns></returns>
        public static short SportTrend(string userID)
        {
            short    trend    = 3;
            GameUser gameUser = UserCacheGlobal.CheckLoadUser(userID);

            if (gameUser == null)
            {
                return(trend);
            }

            IList <SportsCombat> userSportsCombats = gameUser.GetSportsCombat();

            if (userSportsCombats.Count == 0)
            {
                return(trend);
            }

            SportsCombat nextCombat = userSportsCombats[userSportsCombats.Count - 1];

            if (DateTime.Now < nextCombat.CombatDate.AddSeconds(3600))
            {
                trend = nextCombat.RankStatus == 0 ? (short)3 : (nextCombat.RankStatus == 2 ? (short)2 : (short)1);
            }
            return(trend);
        }
Example #2
0
        public override bool TakeAction()
        {
            int sportsIndex;

            if (int.TryParse(userSportsID, out sportsIndex))
            {
                var tempList = ContextUser.GetSportsCombat();
                if (tempList.Count > 0 && sportsIndex < tempList.Count)
                {
                    sportsIndex        = MathUtils.Addition(sportsIndex, 1);
                    _uSportsCombat     = tempList[tempList.Count - sportsIndex] ?? new SportsCombat();
                    _combatProcessList = _uSportsCombat.CombatProcess ?? new CombatProcessContainer();

                    _userTalPriority = CombatHelper.TotalPriorityNum(ContextUser.UserID, 0);

                    if (_combatProcessList.DefenseList.Count > 0)
                    {
                        _npcTalPriority = CombatHelper.TotalPriorityNum(_combatProcessList.DefenseList[0].UserID, 0);
                    }
                }
            }
            else if (!string.IsNullOrEmpty(toUserID))
            {
                UserHelper.ChechDailyRestrain(ContextUser.UserID);
                if (ContextUser.UserID == toUserID)
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    return(false);
                }
                if (GetChallGeNum(ContextUser.UserID) <= 0)
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    ErrorInfo = LanguageManager.GetLang().St5107_ChallGeNumFull;
                    return(false);
                }

                toGameUser = UserCacheGlobal.LoadOffline(toUserID);
                if (ContextUser.UseMagicID == 0 || toGameUser == null || toGameUser.UseMagicID == 0)
                {
                    ErrorCode = LanguageManager.GetLang().ErrorCode;
                    ErrorInfo = LanguageManager.GetLang().St4004_NoUseMagic;
                    return(false);
                }
                RankingHelper.SportSRewardGain(toUserID, toGameUser.RankID);   //被挑战者的竞技排名
                //todo 竞技场冷却时间清除
                //var userQueueCache = new GameDataCacheSet<UserQueue>();
                //var queueArray = userQueueCache.FindAll(Uid, m => m.QueueType == QueueType.JingJiTiaoZhan);
                //if (queueArray.Count > 0 && queueArray[0].DoRefresh() > 0)
                //{
                //    ErrorCode = LanguageManager.GetLang().ErrorCode;
                //    ErrorInfo = LanguageManager.GetLang().St5107_Colding;
                //    return false;
                //}
                //if (queueArray.Count > 0)
                //{
                //    var userQueue = queueArray[0];
                //    userQueue.ColdTime = codeTime;
                //    userQueue.TotalColdTime = codeTime;
                //    userQueue.Timing = DateTime.Now;
                //}
                //else
                //{
                //    UserQueue queue = new UserQueue()
                //    {
                //        QueueID = Guid.NewGuid().ToString(),
                //        QueueType = QueueType.JingJiTiaoZhan,
                //        QueueName = QueueType.JingJiTiaoZhan.ToString(),
                //        UserID = ContextUser.UserID,
                //        ColdTime = codeTime,
                //        IsSuspend = false,
                //        TotalColdTime = codeTime,
                //        Timing = DateTime.Now
                //    };
                //    userQueueCache.Add(queue);
                //    //queue.Append();
                //}
                //次数限制修改
                int sportNum = 0;
                UserDailyRestrain dailyRestrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(ContextUser.UserID);
                if (dailyRestrain != null)
                {
                    sportNum = MathUtils.Addition(dailyRestrain.Funtion9, 1, int.MaxValue);
                    dailyRestrain.Funtion9 = sportNum;
                    //dailyRestrain.Update();
                }
                else
                {
                    sportNum = 1;
                }
                TriggerSportCombat(ContextUser, toGameUser, sportNum, ref sportsPrizeStr, userMail);

                var tempList = ContextUser.GetSportsCombat();
                if (tempList.Count > 0)
                {
                    _uSportsCombat     = tempList[tempList.Count - 1] ?? new SportsCombat();
                    _combatProcessList = _uSportsCombat.CombatProcess ?? new CombatProcessContainer();
                }
                //日常任务-竞技
                TaskHelper.TriggerDailyTask(Uid, 4006);
                _userTalPriority = CombatHelper.TotalPriorityNum(ContextUser.UserID, 0);
                _npcTalPriority  = CombatHelper.TotalPriorityNum(toUserID, 0);
            }
            else
            {
                ErrorCode = LanguageManager.GetLang().ErrorCode;
                return(false);
            }

            userMail.GameCoin = _uSportsCombat.RewardGoin;
            userMail.Obtion   = _uSportsCombat.RewardObtian;
            var tjxMailService = new TjxMailService(toGameUser);

            tjxMailService.Send(userMail);

            _selfAbilityEffectList    = UserAbilityHelper.GetSelfAbilityEffectList(ContextUser.UserID, 0);
            _defSelfAbilityEffectList = UserAbilityHelper.GetSelfAbilityEffectList(toUserID, 1);
            _selfAbilityEffectList.AddRange(_defSelfAbilityEffectList);
            return(true);
        }