Example #1
0
 public void EnableSplineRenderers(bool enable)
 {
     SplineRenderer[] splineRenderers = FindObjectsOfType <SplineRenderer>();
     for (int i = 0; i < splineRenderers.Length; ++i)
     {
         SplineRenderer splineRenderer = splineRenderers[i];
         if (splineRenderer.GetComponent <Deformer>() != null)
         {
             splineRenderer.Layer   = m_editor.CameraLayerSettings.AllScenesLayer;
             splineRenderer.enabled = enable;
         }
     }
 }