public void CheckHealth() { if (_player.Health == 0) { uint _score; _gameWindow.DrawText("YOU ARE DEAD", Color.Red, "Bold", 10000000, 400, 300); _score = SplashKit.CurrentTicks(); _gameWindow.DrawText(string.Format("Score: {0}", _score), Color.Black, "Bold", 5000, 400, 200); _gameWindow.Refresh(60); SplashKit.Delay(3000); _gameWindow.Close(); } }