Example #1
0
        //Below are the various functions used that are implemented in
        //the buttons listed above.

        //Purpose: To Hide all Components that are not
        //needed at the begining of the game
        //Requires:Nothing
        //Returns;Nothing
        private void hideComponents()
        {
            Question_Box.Hide();
            Boarder_Box.Hide();
            Answers_Textbox.Hide();
            Answer_Button.Hide();
            Start_Button.Hide();
            Next_Question_Button.Hide();
            SpinButton.Hide();
            Begin_Spin_Round.Hide();
            Spin_Round_Instruction.Hide();
            Set_Name.Hide();
            Player1_textBox.Hide();
            playertwo_TextBox.Hide();
            Playerthree_textBox.Hide();
            Playerthree_label.Hide();
            Playertwo_Label.Hide();
            Playerone_Label.Hide();
            Yes_Button.Hide();
            No_Button.Hide();
            Next_Round_button.Hide();
            Quit_Button.Hide();
        }
Example #2
0
 //Purpose:When clicked it will show the Instructions
 //for how to proceed during the spin round
 //Requires:Nothing
 //Returns::Nothing
 private void Spin_Round_Instruction_Click(object sender, EventArgs e)
 {
     spinInstructions();//goes to the spin instruction
     Begin_Spin_Round.Show();
     Spin_Round_Instruction.Hide();
 }