Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     speed    = 0;
     hammyRun = GetComponentInChildren <HammyRun>();
     spin     = GetComponentInChildren <SpinToWin>();
 }
Example #2
0
 private void Awake()
 {
     this.spin         = GetComponentInChildren <SpinToWin>();
     this.hammyRun     = GetComponentInChildren <HammyRun>();
     this.mechMovement = GetComponentInParent <MechMovement>();
 }