public override void EndShowPreview()
    {
        GameManager.gameManager.SlwMoManager.StopAimSlowMo();

        if (spawnedPreview != null)
        {
            spawnedPreview.HidePreparePreview();
            spawnedPreview = null;
        }
    }
    public void StartShowPreview(Ship relatedShip)
    {
        GameManager.gameManager.SlwMoManager.StartAimSlowMo(EquipmentType.Hull);

        if (protectionParameters.GeneratesProtectionSphere)
        {
            spawnedPreview = (GameManager.gameManager.PoolManager.GetPreview(PreviewPoolTag.Sphere, PoolInteractionType.GetFromPool) as SpherePreview);
            if (spawnedPreview != null)
            {
                spawnedPreview.ShowPreparePreview(relatedShip, protectionParameters.GetProtectionSphereRadius);
            }
        }
    }