public static void UnsetMostThings() { activeCooldowns = new Dictionary <string, int>(); rankButtons = new Dictionary <int, Button>(); tryAgain = false; tryAgainTime = 0f; tryAgainDuration = 0.25f; isCraftingAll = false; craftRank = 0; if (_this != null) { _this.tickCooldown = 0f; } SpellsBar.UnsetMostThings(); }