Example #1
0
 private static void SpellQueueStop()
 {
     SpellQueue.Clear();
     Timeout.Reset();
     InSpellQueue = false;
 }
Example #2
0
        public static async Task <bool> SpellQueueMethod()
        {
            if (!InSpellQueue)
            {
                Logger.WriteInfo("Starting Spell Queue");
                Casting.LastSpell = null;
            }

            Debug.Instance.Queue = new AsyncObservableCollection <QueueSpell>(SpellQueue);
            InSpellQueue         = true;

            if (CancelSpellQueue.Invoke())
            {
                SpellQueue.Clear();
                Timeout.Reset();
                Logger.WriteInfo("Had To Cancel Spell Queue");
                InSpellQueue = false;
                return(true);
            }

            var spell = SpellQueue.Peek();

            if (NeedToDequeueSuccessfulCast)
            {
                if (Casting.LastSpell != null && Casting.LastSpell.Id == spell.Spell.Id)
                {
                    SpellQueue.Dequeue();
                    NeedToDequeueSuccessfulCast = false;
                    if (!SpellQueue.Any())
                    {
                        Logger.WriteInfo("Spell Queue Complete");
                        Timeout.Reset();
                        InSpellQueue = false;
                    }
                    return(true);
                }
            }

            if (spell.SleepBefore)
            {
                await Coroutine.Sleep(spell.SleepMilliseconds);
            }

            if (spell.Wait != null)
            {
                if (await Coroutine.Wait(spell.Wait.WaitTime, spell.Wait.Check))
                {
                    Logger.Write($"Spell Queue Wait: {spell.Wait.Name}");
                }
                else
                {
                    SpellQueue.Dequeue();
                    return(true);
                }
            }

            if (spell.Checks.Any(x => !x.Check.Invoke()))
            {
                SpellQueue.Dequeue();

                Logger.Write($"Removing {spell.Spell.LocalizedName} From The Spell Queue Because It Failed It's Checks.");

                foreach (var check in spell.Checks.Where(x => !x.Check.Invoke()))
                {
                    if (!check.SilentMode)
                    {
                        Logger.Write($"Failed Check: {check.Name}");
                    }
                }

                return(true);
            }

            var target = spell.Target();

            if (target == null)
            {
                return(SpellQueue.Any());
            }

            if (!await spell.Spell.Cast(target))
            {
                return(SpellQueue.Any());
            }



            Logger.WriteInfo($@"Queue Cast: {spell.Spell.LocalizedName}");

            NeedToDequeueSuccessfulCast = true;
            return(SpellQueue.Any());
        }