Example #1
0
        protected override void Awake()
        {
            base.Awake();
            pointerImg        = spellMenuPointer.GetComponent <Image>();
            interactText      = interactPromt.GetComponentInChildren <TextMeshProUGUI>();
            playerUnit        = playerSC.GetComponent <CharController>();
            interactText.text = "";
            interactPromt.SetActive(false);
            displayInfoText      = displayInfoTextBG.GetComponentInChildren <TextMeshProUGUI>();
            displayInfoText.text = "";
            bossHealthBar        = GetComponent <BossHealthBar>();
            fader = GetComponent <Fader>();

            /*
             * int spellIconsAmount = spellCooldownIcons.Length;
             * for (int i = 0; i < spellIconsAmount; i++)
             * {
             *  spellCooldownText[i] = spellCooldownIcons[i].gameObject.GetComponentInChildren<TextMeshProUGUI>();
             *  spellCooldownText[i].text = "";
             * }
             */
        }