public void DeselectSpell_LIFO() { SpellCastState state = new SpellCastState(); state.SelectSpell(SpellElement.Fire); state.SelectSpell(SpellElement.Water); state.DeselectSpell(); Assert.AreEqual(SpellElement.Fire, state.SelectedSpells[0]); }
public void SelectSpell_TypeMatches() { SpellCastState state = new SpellCastState(); state.SelectSpell(SpellElement.Fire); state.SelectSpell(SpellElement.Water); List <SpellElement> spells = state.SelectedSpells; Assert.AreEqual(SpellElement.Fire, spells[0]); Assert.AreEqual(SpellElement.Water, spells[1]); }
public void DeselectSpell_One() { SpellCastState state = new SpellCastState(); state.SelectSpell(SpellElement.Fire); state.DeselectSpell(); Assert.AreEqual(0, state.SelectedSpellCount); }
public void SelectSpell_MoreThanSix() { SpellCastState state = new SpellCastState(); for (int i = 0; i < 7; i++) { state.SelectSpell(SpellElement.Fire); } Assert.AreEqual(6, state.SelectedSpellCount); }