private void Farm() { if (!ManaManager.HasMana("LaneClear")) { return; } var useQ = Menu.Item("UseQFarm", true).GetValue <bool>(); var useE = Menu.Item("UseEFarm", true).GetValue <bool>(); var useR = Menu.Item("UseRFarm", true).GetValue <bool>(); if (useQ) { SpellCastManager.CastBasicFarm(Q); } if (useR) { Cast_R(3); } if (useE) { var allMinionECount = MinionManager.GetMinions(Player.ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly).Count; if (allMinionECount > 1) { E.Cast(); } } }
private void Farm() { if (!ManaManager.HasMana("LaneClear")) { return; } var useQ = Menu.Item("UseQFarm", true).GetValue <bool>(); var useW = Menu.Item("UseWFarm", true).GetValue <bool>(); var useE = Menu.Item("UseEFarm", true).GetValue <bool>(); if (useQ) { SpellCastManager.CastBasicFarm(Q); } if (useW) { Cast_W(false); } if (useE) { SpellCastManager.CastBasicFarm(E); } }
private void Farm() { if (!ManaManager.HasMana("LaneClear")) { return; } List <Obj_AI_Base> allMinionsQ = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, W.Range, MinionTypes.All, MinionTeam.NotAlly); var useQ = menu.Item("UseQFarm", true).GetValue <bool>(); var useW = menu.Item("UseWFarm", true).GetValue <bool>(); if (useQ && allMinionsQ.Count > 0) { var qMin = menu.Item("Q_Min_Stack", true).GetValue <Slider>().Value; if (qMin <= QStacks) { Q.Cast(); } } if (useW) { SpellCastManager.CastBasicFarm(W); } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } var target = TargetSelector.GetTarget(Q2.Range, TargetSelector.DamageType.Physical); if (!target.IsValidTarget(Q2.Range)) { return; } if (Menu.Item("UseWHarass", true).GetValue <bool>() && W.IsReady()) { Cast_W(target); } if (Menu.Item("UseEHarass", true).GetValue <bool>() && E.IsReady()) { SpellCastManager.CastBasicSkillShot(E, E.Range, TargetSelector.DamageType.Physical, HitChance.VeryHigh); } if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady()) { if (Player.ServerPosition.Distance(target.ServerPosition) > E.Range || !E.IsReady() || !Menu.Item("ForceE", true).GetValue <bool>()) { Cast_Q(target); } } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } if (Menu.Item("UseWHarass", true).GetValue <bool>() && W.IsReady()) { if (ShouldW()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } } if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseEHarass", true).GetValue <bool>() && E.IsReady() && ESpell.ToggleState == 1 && HasManaForE("Harass") && Utils.TickCount - E.LastCastAttemptT > 500) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (!target.IsValidTarget(E.Range)) { return; } E.Cast(); } }
private void AutoQ() { var qDashing = Menu.Item("qImmo", true).GetValue <bool>(); var qImmo = Menu.Item("qDash", true).GetValue <bool>(); if (!Q.IsReady()) { return; } if (!qDashing && !qImmo) { return; } foreach (var target in ObjectManager.Get <AIHeroClient>().Where(x => x.IsValidTarget(Q.Range))) { if ((Q.GetPrediction(target).Hitchance == HitChance.Immobile || IsStunned(target)) && qImmo && Player.Distance(target.Position) < Q.Range) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); return; } if (Q.GetPrediction(target).Hitchance == HitChance.Dashing && qDashing && Player.Distance(target.Position) < Q.Range) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } if (Menu.Item("UseRHarass", true).GetValue <bool>() && R.IsReady()) { Cast_R("Harass"); } if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseEHarass", true).GetValue <bool>() && E.IsReady()) { SpellCastManager.CastBasicSkillShot(E, E.Range, TargetSelector.DamageType.Physical, HitChance.VeryHigh); } if (Menu.Item("UseWHarass", true).GetValue <bool>() && W.IsReady()) { var target = TargetSelector.GetTarget(Player.AttackRange + new[] { 130, 150, 170, 190, 210 }[W.Level - 1], TargetSelector.DamageType.Magical); if (target.IsValidTarget(Player.AttackRange + new[] { 90, 120, 150, 180, 210 }[W.Level - 1])) { W.Cast(); } } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } var target = TargetSelector.GetTarget(Orbwalking.GetRealAutoAttackRange(Player), TargetSelector.DamageType.Physical); if (target.IsValidTarget()) { if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady() && Player.ServerPosition.Distance(target.ServerPosition) < 550) { var qMin = Menu.Item("Q_Min_Stack", true).GetValue <Slider>().Value; if (qMin <= QStacks) { Q.Cast(); } } } if (Menu.Item("UseWHarass", true).GetValue <bool>() && W.IsReady()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } }
private void Farm() { if (!ManaManager.HasMana("LaneClear")) { return; } var useQ = menu.Item("UseQFarm", true).GetValue <bool>(); var useE = menu.Item("UseEFarm", true).GetValue <bool>(); var useR = menu.Item("UseRFarm", true).GetValue <bool>(); if (useQ) { var minion = MinionManager.GetMinions(Player.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.NotAlly); if (minion.Count > 0) { Q.Cast(minion[0]); } } if (useR) { Cast_R("Farm"); } if (useE) { SpellCastManager.CastBasicFarm(E); } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } if (Menu.Item("UseQEHarass", true).GetValue <bool>()) { Cast_QE(); } if (Menu.Item("UseQHarass", true).GetValue <bool>()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseEHarass", true).GetValue <bool>()) { Cast_E(); } if (Menu.Item("UseWHarass", true).GetValue <bool>()) { Cast_W(true); } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } var qTarget = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Magical); var eTarget = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (Menu.Item("UseEHarass", true).GetValue <bool>() && eTarget != null && E.IsReady() && Player.Distance(eTarget.Position) < E.Range && ShouldE(eTarget)) { SpellCastManager.CastBasicSkillShot(E, E.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseWHarass", true).GetValue <bool>() && qTarget != null && W.IsReady()) { if (W.GetPrediction(qTarget).Hitchance > HitChance.High && Player.Distance(qTarget.Position) <= W.Width) { W.Cast(); } } if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady() && qTarget != null) { CastQ(); } }
protected override void Game_OnGameUpdate(EventArgs args) { //check if player is dead if (Player.IsDead) { return; } SpellCastManager.CastBestLine(false, E, E2, (int)(E2.Range / 2), menu); AutoR(); if (menu.Item("ComboActive", true).GetValue <KeyBind>().Active) { Combo(); } else { if (menu.Item("LastHitQQ", true).GetValue <KeyBind>().Active) { LastHit(); } if (menu.Item("LaneClearActive", true).GetValue <KeyBind>().Active) { Farm(); } if (menu.Item("HarassActive", true).GetValue <KeyBind>().Active || menu.Item("HarassActiveT", true).GetValue <KeyBind>().Active) { Harass(); } } }
private void Farm() { var allMinionsQ = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, Q.Range + Q.Width, MinionTypes.All, MinionTeam.NotAlly); var useQ = Menu.Item("UseQFarm", true).GetValue <bool>(); var useE = Menu.Item("UseEFarm", true).GetValue <bool>(); if (useQ && allMinionsQ.Count > 0 && Q.IsReady()) { Q.Cast(allMinionsQ[0]); } var minionsE = MinionManager.GetMinions(Player.ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly); if (minionsE.Count == 0) { return; } var minionsE2 = MinionManager.GetMinions(minionsE[0].ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly); var points = minionsE2.Select(x => x.ServerPosition.To2D()).ToList(); if (useE && E.IsReady() && minionsE.Count > 0) { E2.UpdateSourcePosition(minionsE[0].ServerPosition, minionsE[0].ServerPosition); var pred = GetBestLineFarmLocation(minionsE[0].ServerPosition.To2D(), points, E.Width, E2.Range); var min = Menu.Item("MinMinion", true).GetValue <Slider>().Value; if (pred.MinionsHit >= min) { SpellCastManager.CastLineSpell(minionsE[0].Position, pred.Position.To3D()); } } }
private void Harass() { var range = E.IsReady() ? E.Range + E2.Range : Q.Range; var target = TargetSelector.GetTarget(range, TargetSelector.DamageType.Magical); if (!target.IsValidTarget(range)) { return; } var dmg = GetComboDamage(target); if (Menu.Item("UseEHarass", true).GetValue <bool>() && E.IsReady()) { SpellCastManager.CastBestLine(true, E, E2, (int)(E2.Range / 2), Menu, 1, false); } if (Menu.Item("QAARange", true).GetValue <bool>()) { if (Menu.Item("UseQHarass", true).GetValue <bool>() && target != null && Q.IsReady() && Player.ServerPosition.Distance(target.ServerPosition) <= Player.AttackRange) // Q only in AA range for guaranteed AutoAttack { Q.Cast(target); } } else if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady() && Player.ServerPosition.Distance(target.ServerPosition) <= Q.Range) { Q.Cast(target); } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } if (Menu.Item("UseQHarass", true).GetValue <bool>() && Q.IsReady()) { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(Q.Range)) { var pred = Prediction.GetPrediction(target, 625); if (pred.Hitchance >= HitChance.VeryHigh && target.IsMoving) { Q.Cast(pred.UnitPosition); } } } if (Menu.Item("UseWHarass", true).GetValue <bool>() && W.IsReady()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } }
private void Farm() { if (!ManaManager.HasMana("Farm")) { return; } var allMinionsE = MinionManager.GetMinions(Player.ServerPosition, E.Range, MinionTypes.All, MinionTeam.NotAlly); var useQ = Menu.Item("UseQFarm", true).GetValue <bool>(); var useE = Menu.Item("UseEFarm", true).GetValue <bool>(); if (useQ && Q.IsReady()) { SpellCastManager.CastBasicFarm(Q); } if (useE && allMinionsE.Count > 0 && E.IsReady() && ESpell.ToggleState == 1) { var ePos = E.GetCircularFarmLocation(allMinionsE); if (ePos.MinionsHit > 1) { E.Cast(); } } }
protected override void Drawing_OnDraw(EventArgs args) { if (Menu.Item("Draw_Disabled", true).GetValue <bool>()) { return; } if (Menu.Item("Draw_Q", true).GetValue <bool>()) { if (Q.Level > 0) { Render.Circle.DrawCircle(Player.Position, 600, Q.IsReady() ? Color.Green : Color.Red); var pos = ObjectManager.Player.Position.To2D() + 600 * ObjectManager.Player.Direction.To2D().Perpendicular(); Drawing.DrawCircle(pos.To3D(), 50, Q.IsReady() ? Color.Green : Color.Red); var playerPosition = ObjectManager.Player.Position.To2D(); var direction = ObjectManager.Player.Direction.To2D().Perpendicular(); var currentScreenPlayer = Drawing.WorldToScreen(ObjectManager.Player.Position); const int distance = 600; var currentAngel = 30 * (float)Math.PI / 180; var currentCheckPoint1 = playerPosition + distance * direction.Rotated(currentAngel); currentAngel = 335 * (float)Math.PI / 180; var currentCheckPoint2 = playerPosition + distance * direction.Rotated(currentAngel); var currentScreenCheckPoint1 = Drawing.WorldToScreen(currentCheckPoint1.To3D()); var currentScreenCheckPoint2 = Drawing.WorldToScreen(currentCheckPoint2.To3D()); Drawing.DrawLine(currentScreenPlayer.X, currentScreenPlayer.Y, currentScreenCheckPoint1.X, currentScreenCheckPoint1.Y, 2, Q.IsReady() ? Color.Green : Color.Red); Drawing.DrawLine(currentScreenPlayer.X, currentScreenPlayer.Y, currentScreenCheckPoint2.X, currentScreenCheckPoint2.Y, 2, Q.IsReady() ? Color.Green : Color.Red); } } if (Menu.Item("Draw_W", true).GetValue <bool>()) { if (W.Level > 0) { Render.Circle.DrawCircle(Player.Position, W.Range - 2, W.IsReady() ? Color.Green : Color.Red); } } if (Menu.Item("Draw_E", true).GetValue <bool>()) { if (E.Level > 0) { Render.Circle.DrawCircle(Player.Position, E.Range, E.IsReady() ? Color.Green : Color.Red); } } if (Menu.Item("Draw_R", true).GetValue <bool>()) { if (R.Level > 0) { Render.Circle.DrawCircle(Player.Position, R.Range, R.IsReady() ? Color.Green : Color.Red); } } if (Menu.Item("Draw_R_Pred", true).GetValue <bool>() && R.IsReady()) { SpellCastManager.DrawBestLine(R, R2, (int)(R2.Range / 2), .9f); } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useR, bool useQe, string source) { if (source == "Harass" && !ManaManager.HasMana("Harass")) { return; } var qTarget = TargetSelector.GetTarget(650, TargetSelector.DamageType.Magical); float dmg = 0; if (qTarget != null) { dmg += GetComboDamage(qTarget); } if (useR) { Cast_R(); } if (useQe) { Cast_QE(source); } if (useQ) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetQHitChance(source)); } if (useE) { Cast_E(source); } if (useW) { Cast_W(true, source); } //items if (source == "Combo") { var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { ItemManager.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useR, string source) { if (source == "Harass" && !ManaManager.HasMana("Harass")) { return; } //items if (source == "Combo") { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (target.IsValidTarget(Q.Range)) { var dmg = GetComboDamage(target); ItemManager.Target = target; //see if killable if (dmg > target.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } } if (useR && R.IsReady()) { Cast_R(source); } if (useE && E.IsReady()) { Cast_E(); } if (useQ && Q.IsReady()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetQHitChance(source)); } if (useW && W.IsReady()) { if (menu.Item("OnlyWIfnotPoison", true).GetValue <bool>()) { var target = TargetSelector.GetTarget(W.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(W.Range)) { if (!Q.IsReady() && QSuccessfullyCasted(target)) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); } } } else { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); } } }
private void UseSpells(bool useQ, bool useW, bool useE, string source) { if (source == "Harass" && !ManaManager.HasMana("Harass")) { return; } if (source == "Combo") { var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { ItemManager.Target = itemTarget; float dmg = GetComboDamage(itemTarget); //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } } //W if (useW && W.IsReady()) { if (ShouldW()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); } } //Q if (useQ && Q.IsReady()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetQHitChance(source)); } //E if (useE && E.IsReady() && ESpell.ToggleState == 1 && HasManaForE(source) && Utils.TickCount - E.LastCastAttemptT > 500) { var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (!target.IsValidTarget(E.Range)) { return; } E.Cast(); } }
protected override void Game_OnGameUpdate(EventArgs args) { if (Player.IsDead) { return; } SpellCastManager.CastBestLine(false, R, R2, (int)(R2.Range / 2), Menu, .9f); if (Menu.Item("Stay_Danger", true).GetValue <KeyBind>().Active) { StayInDangerZone(); } if (Menu.Item("FarmT", true).GetValue <KeyBind>().Active) { Harass(); } switch (Orbwalker.ActiveMode) { case Orbwalking.OrbwalkingMode.Combo: Combo(); break; case Orbwalking.OrbwalkingMode.Mixed: Harass(); break; case Orbwalking.OrbwalkingMode.LastHit: LastHit(); break; case Orbwalking.OrbwalkingMode.LaneClear: Farm(); break; case Orbwalking.OrbwalkingMode.Freeze: break; case Orbwalking.OrbwalkingMode.CustomMode: break; case Orbwalking.OrbwalkingMode.None: if (Menu.Item("UseMecR", true).GetValue <KeyBind>().Active) { SpellCastManager.CastBestLine(true, R, R2, (int)(R2.Range / 2 + 100), Menu, .9f); } break; case Orbwalking.OrbwalkingMode.Flee: break; default: throw new ArgumentOutOfRangeException(); } }
private void Cast_W(string source) { if (!W.IsReady() || !PassiveCheck()) { return; } SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); }
private void Cast_Q(Obj_AI_Hero target) { if (target.HasBuff("urgotcorrosivedebuff")) { Q2.Cast(target); } else { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Physical, HitChance.VeryHigh); } }
private void Cast_Q(Obj_AI_Hero target, string source) { if (target.HasBuff("urgotcorrosivedebuff", true)) { Q2.Cast(target); } else { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Physical, HitChanceManager.GetQHitChance(source)); } }
private void UseSpells(bool useQ, bool useW, bool useR, string source) { if (source == "Harass" && !ManaManager.HasMana(source)) { return; } var itemTarget = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } if (useQ && Q.IsReady()) { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(Q.Range)) { var pred = Prediction.GetPrediction(target, 625); if (pred.Hitchance >= HitChanceManager.GetQHitChance(source) && target.IsMoving) { Q.Cast(pred.UnitPosition); } } } if (useW && W.IsReady()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); } if (useR && R.IsReady()) { foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(x => x.IsValidTarget(GetRealRRange(x)))) { var dmg = GetComboDamage(enemy); if (dmg > enemy.Health) { R.Cast(enemy); } } } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useR, string source) { if (source == "Harass" && !ManaManager.HasMana("Harass")) { return; } var target = TargetSelector.GetTarget(R.Range, TargetSelector.DamageType.Physical); if (target.IsValidTarget(R.Range)) { var dmg = GetComboDamage(target); if (useR && dmg > target.Health && Player.ServerPosition.Distance(target.ServerPosition) > menu.Item("R_Min_Range", true).GetValue <Slider>().Value) { SpellCastManager.CastBasicSkillShot(R, R.Range, TargetSelector.DamageType.Physical, HitChanceManager.GetRHitChance(source)); } if (Q.IsReady() && Player.ServerPosition.Distance(target.ServerPosition) < 550) { var qMin = menu.Item("Q_Min_Stack", true).GetValue <Slider>().Value; if (qMin <= QStacks) { Q.Cast(); } } } if (useW && W.IsReady()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetWHitChance(source)); } //items if (source == "Combo") { var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useR, string source) { if (source == "Harass" && !ManaManager.HasMana("Harass")) { return; } var qTarget = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Magical); var eTarget = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); //E if (useE && eTarget != null && E.IsReady() && Player.Distance(eTarget.Position) < E.Range && ShouldE(eTarget)) { SpellCastManager.CastBasicSkillShot(E, E.Range, TargetSelector.DamageType.Magical, HitChanceManager.GetEHitChance(source)); } //R if (useR && qTarget != null && R.IsReady() && Player.Distance(qTarget.Position) < R.Range) { CastR(qTarget); } var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } //W if (useW && qTarget != null && W.IsReady()) { if (W.GetPrediction(qTarget).Hitchance > HitChance.High && Player.Distance(qTarget.Position) <= W.Width) { W.Cast(); } } //Q if (useQ && Q.IsReady() && qTarget != null) { CastQ(source); } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } var target = TargetSelector.GetTarget(E.Range, TargetSelector.DamageType.Magical); if (target == null) { return; } var dmg = GetComboDamage(target); if (Menu.Item("UseWHarass", true).GetValue <bool>()) { if (Menu.Item("UseEHarass", true).GetValue <bool>()) { var pred = E.GetPrediction(target, true); if (pred.Hitchance >= HitChance.VeryHigh && E.IsReady()) { E.Cast(target); Cast_W(pred.CastPosition); } } if (Menu.Item("UseQHarass", true).GetValue <bool>()) { var pred = Q.GetPrediction(target); if (pred.Hitchance >= HitChance.VeryHigh && pred.CastPosition.Distance(Player.ServerPosition) < Q.Range) { Q.Cast(pred.CastPosition); Cast_W(pred.CastPosition); } } } else { if (Menu.Item("UseQHarass", true).GetValue <bool>()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseEHarass", true).GetValue <bool>()) { SpellCastManager.CastBasicSkillShot(E, E.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } } }
private void Combo() { var itemTarget = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } if (Menu.Item("UseQCombo", true).GetValue <bool>() && Q.IsReady()) { var target = TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target.IsValidTarget(Q.Range)) { var pred = Prediction.GetPrediction(target, 625); if (pred.Hitchance >= HitChance.VeryHigh && target.IsMoving) { Q.Cast(pred.UnitPosition); } } } if (Menu.Item("UseWCombo", true).GetValue <bool>() && W.IsReady()) { SpellCastManager.CastBasicSkillShot(W, W.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseRCombo", true).GetValue <bool>() && R.IsReady()) { foreach (var enemy in ObjectManager.Get <Obj_AI_Hero>().Where(x => x.IsValidTarget(GetRealRRange(x)))) { var dmg = GetComboDamage(enemy); if (dmg > enemy.Health) { R.Cast(enemy); } } } }
private void Combo() { var qTarget = TargetSelector.GetTarget(650, TargetSelector.DamageType.Magical); float dmg = 0; if (qTarget != null) { dmg += GetComboDamage(qTarget); } var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { ItemManager.Target = itemTarget; if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } if (Menu.Item("UseRCombo", true).GetValue <bool>()) { Cast_R(); } if (Menu.Item("UseQECombo", true).GetValue <bool>()) { Cast_QE(); } if (Menu.Item("UseQCombo", true).GetValue <bool>()) { SpellCastManager.CastBasicSkillShot(Q, Q.Range, TargetSelector.DamageType.Magical, HitChance.VeryHigh); } if (Menu.Item("UseECombo", true).GetValue <bool>()) { Cast_E(); } if (Menu.Item("UseWCombo", true).GetValue <bool>()) { Cast_W(true); } }