void Start() { isdead = false; GameOver = false; SRS = FindObjectOfType <SpeedRunScript>(); Timer = 1; }
void Start() { SpeedRun = FindObjectOfType <SpeedRunScript>(); rb2D = GetComponent <Rigidbody2D>(); Anim = GetComponent <Animator>(); player = FindObjectOfType <CharacterScript>(); BlueParticle.SetActive(false); RedParticle.SetActive(false); YellowParticle.SetActive(false); GreenParticle.SetActive(false); ButtonSound = GetComponent <AudioSource>(); }