void StartSpeechRecognition() { using (var memoryStream = new MemoryStream( Encoding.ASCII.GetBytes(Properties.Resources.SpeechGrammar))) { speechManager = SpeechManager.Create(kinectSensor.AudioSource.Start(), memoryStream); if (speechManager != null) { speechManager.SpeechRecognized += SpeechRecognized; speechManager.Start(); } } }