private void BindData(BetList item) { if (item.Stauts == 3) { exitTd.Visible = true; } if (!isCatch) { LotteryCode = IoC.Resolve <ILotteryTypeService>().Where(c => c.LotteryCode == item.LotteryCode).FirstOrDefault().Id.ToString(); } else { ISysCatchNumIssueService issueServices = IoC.Resolve <ISysCatchNumIssueService>(); var xd = issueServices.GetLotteryId(item.BetCode); if (xd != null) { LotteryCode = xd.Value.ToString(); } } this.lbCode.Text = item.Code; this.lbGame.Text = item.LotteryName; this.lbbettCode.Text = item.BetCode; string st = "本人撤单"; if (item.Stauts == 1) { st = "已中奖"; } else if (item.Stauts == 2) { st = "未中奖"; } else if (item.Stauts == 3) { st = "未开奖"; } else if (item.Stauts == 5) { st = "系统撤单"; } string modelStr = "元"; switch (item.Model) { case 1: modelStr = "角"; break; case 2: modelStr = "分"; break; case 3: modelStr = "厘"; break; } this.lbState.Text = st; this.lbModel.Text = item.Multiple + "倍 - " + modelStr + ""; this.lbbetTime.Text = item.OccDate.ToString("yyyy-MM-dd HH:mm:ss"); this.lbIssue.Text = item.IssueCode; this.lbOpenTime.Text = item.OpenResult; /***/ lbPlayType.Text = item.PlayTypeName + "" + item.PlayTypeRadioName;//玩法 this.lbMonerty.Text = item.WinMoney.ToString(); this.lbSumMonery.Text = item.TotalAmt.ToString(); this.hidPostionName.Value = item.PostionName; this.lbSubscription.Text = item.Subscription.ToString(); // //可能中的奖金 var fs = PlayTypeRadioServiceCatch.GetAll().Where(p => p.RadioCode == item.PalyRadioCode).FirstOrDefault(); if (null == fs) { return; } txtContent.Text = item.BetContent; //"zhouke" var betUser = IoC.Resolve <ISysUserService>().Get(item.Code); if (null == betUser) { return; } List <WinsEntity> winSource = new List <WinsEntity>(); if (!fs.HasMoreBonus)//普通奖金 { //返点/舍弃返点 string backText = string.Empty; double dm = 0; if (betUser.PlayType == 0)//1800 { dm = Math.Round((fs.MaxRebate - betUser.Rebate), 1); backText = item.PrizeType == 1 ? " - " + dm + " % " : " - 0%"; } else { dm = Math.Round((fs.MaxRebate1700 - betUser.Rebate), 1); backText = item.PrizeType == 1 ? " - " + dm + " % " : " - 0%"; } if (dm <= 0) { dongtaiMonery.Visible = false; } lbBackNum.Text = TotalWinMoney(item, 1, fs, betUser, false).ToString(); lbBackNumlst.Text = backText; //如果为lhc,则隐藏返点 if (item.LotteryCode == "hk6") { dongtaiMonery.Visible = false; } winSource.Add(new WinsEntity() { itemContent = txtContent.Text, meWinMoney = item.LotteryCode == "hk6" ? (item.TotalAmt * (decimal)Ytg.ServerWeb.BootStrapper.SiteHelper.GetLiuHeMiult()).ToString() : TotalWinMoney(item, 1, fs, betUser).ToString(), Multiple = item.Multiple, PlayTypeRadioName = string.IsNullOrEmpty(item.PostionName) ? item.PlayTypeRadioName : item.PostionName, DetCount = item.BetCount }); } else {//拥有更多中奖方式的 List <string> ct = new List <string>(); if (item.BetContent.IndexOf("-") >= 0) { var cts = item.BetContent.Split('-'); foreach (var c in cts) { if (string.IsNullOrEmpty(c)) { continue; } ct.Add(SpecialConvert.ConvertTo(Convert.ToInt32("-" + c))); } } var wins = PlayTypeRadiosBonusServiceCatch.GetAll().Where(c => c.RadioCode == fs.RadioCode).ToList(); //是否为特殊玩法 for (var i = 0; i < wins.Count; i++) { var itemw = wins[i]; if (ct.Count > 0 && !ct.Contains(itemw.BonusTitle)) { continue; } decimal[] models = { 1M, 0.1M, 0.01M, 0.001M }; winSource.Add(new WinsEntity() { itemContent = txtContent.Text, meWinMoney = (Ytg.Comm.Global.DecimalConvert(betUser.PlayType == 0 ? itemw.BonusBasic : itemw.BonusBasic17) * models[item.Model] * item.Multiple).ToString(), Multiple = item.Multiple, PlayTypeRadioName = HanZi[i] + "等奖_" + itemw.BonusTitle, DetCount = item.BetCount //投注注数 }); } dongtaiMonery.Visible = false; } this.rptWins.DataSource = winSource; this.rptWins.DataBind(); }
public void DrawMethod(MethodInfo method, CyberAttribute cyberAttrribute) { object locker = new object(); if (method == null) { throw new ArgumentNullException(nameof(method)); } if (cyberAttrribute == null) { throw new ArgumentNullException(nameof(method)); } ButtonAttribute button = cyberAttrribute as ButtonAttribute; TheEditor.PrepareToRefuseGui(locker); if (button.CustomColor) { GUI.color = button.CurColor; } if ((Application.isPlaying == false && button.WhenCanPress == UnityEventCallState.RuntimeOnly) || (button.WhenCanPress == UnityEventCallState.Off)) { GUI.enabled = false; } string text = button.Text; if (string.IsNullOrEmpty(text)) { text = method.Name; } object[] finalArg = null; ParameterInfo[] param = method.GetParameters(); GUILayoutOption elementHeight = GUILayout.Height(20); if (param.Length > 0) { finalArg = new object[param.Length]; if (param.Length > 1) { GUILayout.BeginVertical("groupBox"); } else { elementHeight = GUILayout.Height(button.Height); if (button.InNextLine == false) { GUILayout.BeginHorizontal(); } } } for (int x = 0; x < param.Length; x++) { GUILayout.BeginHorizontal(); string curretnArgCode = $"B_Arg1{x}"; if (param.Length > 1) { EditorGUILayout.PrefixLabel(new string( new char[] { char.ToUpper(param[x].Name[0]) }.Concat(param[x].Name.Skip(1)).ToArray())); } object val = CyberEdit.Current.GetGlobalValue(method, curretnArgCode); (string str, UnityEngine.Object refer) = TheEditor.GeneralField(val?.ToString() ?? "NULL", val as UnityEngine.Object, param[x].ParameterType, elementHeight); if (str is null) { str = String.Empty; } val = SpecialConvert.Convert(param[x].ParameterType, refer, str); CyberEdit.Current.SetGlobalValue(method, curretnArgCode, val); finalArg[x] = val; GUILayout.EndHorizontal(); } object result = null; List <GUILayoutOption> options = new List <GUILayoutOption> { GUILayout.Height(button.Height) }; switch (button.CalcMode) { case CalcMode.UseContextSettings when CyberEdit.Current.CurrentInspectedMember is FieldInfo: case CalcMode.Calc: options.Add(GUILayout.Width(new GUIStyle("button").CalcSize(new GUIContent(text)).x)); break; } if (GUILayout.Button(text, options.ToArray())) { if (method.IsStatic == false) { result = method.Invoke(CyberEdit.Current.Target, finalArg); } else { result = method.Invoke(null, finalArg); } } if (result is null == false) { Debug.Log($"{text}: {result}", CyberEdit.Current.Target); } if (param.Length > 0) { if (param.Length > 1) { GUILayout.EndVertical(); } else if (button.InNextLine == false) { GUILayout.EndHorizontal(); } } TheEditor.RefuseGui(locker); }