void SummonItem(string itemName) { Vector3 p_position = Camera.main.ScreenToWorldPoint(transform.position); if (HasSomethingAt(p_position)) { return; } switch (itemName) { case "Bloco Especial": SpecialBlockTilemap.GetSpecialBlockTilemap().GetTilemap().SetTile(new Vector3Int(Mathf.FloorToInt(p_position.x), Mathf.FloorToInt(p_position.y), 0), ItemFactory.GetFactory().ProduceSpecialBlock()); SpecialBlockTilemap.GetSpecialBlockTilemap().GetTilemap().RefreshAllTiles(); break; default: Instantiate(ItemFactory.GetFactory().ProduceItem(itemName), p_position + new Vector3(0, 0, 2), Quaternion.identity); break; } isBeingHeld = false; FirebaseMethods.firebaseMethods.IncrementQttItems(itemName); Debug.Log(itemName); item_quantity.text = Player.getInstance().GetPlayerInventory().DecreseQuantityFromItem(itemName).ToString(); quantity--; if (Mathf.Sign(quantity) == -1) { quantity = 0; item_quantity.text = 0.ToString(); } }
// Start is called before the first frame update void Start() { instance = this; tilemap = GetComponentInParent <Tilemap>(); }