Example #1
0
    // Update is called once per frame
    private void Update()
    {
        Movement.MoveHorizontalPlayerOne(rigidBody, transform);
        Movement.JumpPlayerOne(rigidBody);
        Movement.CheckBounds(transform);

        Damage.TakeDamagePlayerOne(playerOneHealthBar);
        SpecialAbility.IncreaseSpecialAbilityPlayerOne(playerOneSpecialAbilityBar);
    }