public void GameOver() { //remove flashcard tray flashcardTrayRef.ToggleTray(); //stop spawner spawnerScriptRef.StopWave(); //destroy remaining enemies spawnerScriptRef.DestroyEnemiesOnBoard(); //some kind of game over screen UIManager.instance.gameOverText.text = "Game Over"; UIManager.instance.UpdateGameOverStatsElement(); UIManager.instance.SetGameOverElementsActive(true); }