Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     spawnerLineCube = FindObjectOfType <SpawnerLineCube>();
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     actionClick     = FindObjectOfType <AccionClick>();
     spawnerLineCube = FindObjectOfType <SpawnerLineCube>();
     sendPoints      = FindObjectOfType <SendPoints>();
 }