Inheritance: MonoBehaviour
Example #1
0
    //---------------------------------------------------------------------------------------------

    private void Start()
    {
        _quad         = GameObject.FindGameObjectWithTag("Quad").GetComponent <MeshCollider>();
        _spawnerEnemy = GameObject.FindGameObjectWithTag("Spawn").GetComponent <SpawnerEnemy>();
        _borderMin    = _quad.bounds.min.y;
        InvokeRepeating("ChangeSpeed", 5.0f, 5.0f);
    }
Example #2
0
 public void SetSpawner(SpawnerEnemy _spawner)
 {
     spawner = _spawner;
 }