Example #1
0
    private void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            if (MovingCube.CurrentCube != null)
            {
                MovingCube.CurrentCube.Stop();
            }


            spawnerIndex   = spawnerIndex == 0 ? 1 : 0;
            currentSpawner = spawners[spawnerIndex];

            currentSpawner.SpawnCube();

            OnCubeSpawned();

            score++;
        }
    }