Example #1
0
 private void Awake()
 {
     gameSuccessController = uiController.GetComponent <GameSuccessController>();
     gameProgress          = new GameProgress();
     cubes = new List <GameObject>();
     spawnObjectsOnPlane = GameObject.FindObjectOfType <SpawnObjectsOnPlane>();
 }
Example #2
0
 private void Awake()
 {
     planeManager        = GetComponent <ARPlaneManager>();
     spawnObjectsOnPlane = GameObject.FindObjectOfType <SpawnObjectsOnPlane> ();
     towerGameCanvas     = GameObject.FindGameObjectWithTag("GameController");
     towerGameCanvas.SetActive(false);
     spawnObjectsOnPlane.placementModeActive = true;
 }
 void Awake()
 {
     gameSuccessController = uiController.GetComponent <GameSuccessController>();
     gameProgress          = new GameProgress();
     spawnObjectsOnPlane   = GameObject.FindObjectOfType <SpawnObjectsOnPlane> ();
     gameCompleted         = false;
     spawnedlevels         = new GameObject[3];
     levelSuccessCanvas.SetActive(false);
 }