void Start() { guestContainer = transform.root.Find("/Game/Guests").gameObject; guestSpawner = new SpawnGuest(); InvokeRepeating("SlowUpdate", 0, 0.3f); ResetGuestCooldownTimer(); }
void Start() { guestContainer = transform.root.Find("/Game/Guests").gameObject; guestSpawner = new SpawnGuest(); ActiveTracks = new Dictionary <string, float>(); InvokeRepeating("SlowUpdate", 0, 0.3f); ResetGuestCooldownTimer(); }