public void ExecuteOnTarget(HeroKitObject targetObject) { // get the movement script SpaceShooterController3D moveObject = targetObject.GetHeroComponent <SpaceShooterController3D>("SpaceShooterController3D", true); moveObject.enabled = false; }
public void ExecuteOnTarget(HeroKitObject targetObject, int speed, int animationType, string walkAnimation, string idleAnimation) { // get the movement script SpaceShooterController3D moveObject = targetObject.GetHeroComponent <SpaceShooterController3D>("SpaceShooterController3D", true); moveObject.settings.animationType = animationType; moveObject.settings.speed = speed; moveObject.settings.moveDefault = walkAnimation; moveObject.settings.lookDefault = idleAnimation; moveObject.enabled = true; }