// Use this for initialization void Start() { target = spaceShip.GetComponent <SpaceShip>(); if (target == null) { Debug.LogError(this.gameObject.name + ": Could not found SpaceShipInterface"); Application.Quit(); } }
public static void open_interface() { SpaceShipInterface.open_interface(); }
public static void close_interface() { SpaceShipInterface.close_interface(); }