public void TestNormalise010() { var space = new Space4 { Min = Vector4.zero, Max = Vector4.one * 10, Normalised = Normalisation.Zero_one_ }; Assert.That(Vector4.Distance(space.Project(6 * Vector4.one), Vector4.one * 0.6f) <= float.Epsilon, Is.True); }
public void TestNormaliseMinus11() { var space = new Space4 { Min = Vector4.one * -1, Max = Vector4.one * 1, Normalised = Normalisation.Zero_one_ }; Assert.That(Vector4.Distance(space.Project(0.5f * Vector4.one), Vector4.one * 0.75f) <= float.Epsilon, Is.True); }