Example #1
0
 private CameraUpdate(
     Space.LatLong target,
     double targetElevation,
     Space.ElevationMode targetElevationMode,
     string targetIndoorMapId,
     int targetIndoorMapFloorId,
     double distance,
     double tilt,
     double bearing,
     bool modifyTarget,
     bool modifyElevation,
     bool modifyElevationMode,
     bool modifyIndoor,
     bool modifyDistance,
     bool modifyTilt,
     bool modifyBearing
     )
 {
     this.target                 = target;
     this.targetElevation        = targetElevation;
     this.targetElevationMode    = targetElevationMode;
     this.targetIndoorMapId      = targetIndoorMapId;
     this.targetIndoorMapFloorId = targetIndoorMapFloorId;
     this.distance               = distance;
     this.tilt                = tilt;
     this.bearing             = bearing;
     this.modifyTarget        = modifyTarget;
     this.modifyElevation     = modifyElevation;
     this.modifyElevationMode = modifyElevationMode;
     this.modifyIndoor        = modifyIndoor;
     this.modifyDistance      = modifyDistance;
     this.modifyTilt          = modifyTilt;
     this.modifyBearing       = modifyBearing;
 }
Example #2
0
 public Builder ElevationMode(Space.ElevationMode elevationMode)
 {
     this.m_targetElevationMode = elevationMode;
     return(this);
 }