static void Main()
        {
            //Program entrypoint
            IUPnPConfigFactory sinkfact = new SinkFactory();
            IUPnPConfigFactory sourceFact = new SourceFactory();

            UPnP sink = new UPnP(sinkfact.CreatePackage());
            UPnP source = new UPnP(sourceFact.CreatePackage());

            IPlayqueueHandler pqhandl = new PlayqueueHandler();

            PlaybackControl PlayCtrl = new PlaybackControl(sink, pqhandl);
            DBHandle dbHandle = new DBHandle(source, pqhandl);

            AbstractFileSenderServer Fserver = new FileSenderServer.FileSenderServer();

            Console.WriteLine ("==============================================================");
            Console.WriteLine ("Welcome to the HiPi Server solution");
            Console.WriteLine ("All UPnP devices SHOULD work, but that's probably not the case");
            Console.WriteLine ("Feel free to get our Windows application to get all features");
            Console.WriteLine ("Enjoy! ;)");
            Console.WriteLine ("==============================================================");

            Console.Read();
        }